Re: Removal of 372.

#43
We shouldn't see too much of him, though. If we ever get a clear view of him, then that means he fails as a peripheral jumper. ;)

I think he should get a better-looking model and animation, but nothing too detailed. We're never going to see him for more than half of a second, after all.

Re: Removal of 372.

#44
The rate of appearance should also be upped slightly. Not to the level of The Cowbell's -1 instance, but still enough to the point where its possible to see The Peripheral Jumper at least once or twice a run, guaranteed...half the time, you hear it scuttling upon entering its containment chamber, but that's that; never seen or heard again. (Yeah, maybe also a skittering noise when seen)
The Nightmares...will last...FOREVEEEEERRRRR!
In the event that Nightmare Tank tries to take charge, Dr. Glitch is to warn it, until it ceases its behaviour.

Re: Removal of 372.

#46
Catmality wrote:372 scares me. That's the games job.

Haven't even found 513 anywhere. I want it, though.
SCP-513 is located at the Heavy Containment Zone currently, if you run into a broken bricked wall, run into it, and grab SCP-513.
(if you dare)
This profile's been around for nearly eight years

RIP

(last edited 10/09/2020)