Re: Dev Topic #2

#51
Oskar-PL wrote:
Glitch wrote:So how are these compiled into the game?
By Blitz3D. It opens code, but it is also compiler. Just click "Compile" on top.
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Last edited by Glitch on Mon Dec 03, 2012 7:56 pm, edited 1 time in total.
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Re: Dev Topic #2

#52
SFK363 wrote:Regalis could go to an armed engagement and die.
It's just a basic training period, so I'm pretty sure that won't happen. :) The only time I'll even touch a gun with real ammo will be at a shooting range.

Re: Dev Topic #2

#55
I hope it all goes well.

Aside from that, You'll have your Mirror 2 Up soon Regalis, it always takes longer to upload than it does to download.
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Re: Dev Topic #2

#56
Just kidding.
Military service does not necessarily mean fighting enemies. Go good, Regalis. :)
Last edited by SFK363 on Mon Dec 03, 2012 8:17 pm, edited 1 time in total.

Re: Dev Topic #2

#59
Regalis wrote:
SFK363 wrote:Regalis could go to an armed engagement and die.
It's just a basic training period, so I'm pretty sure that won't happen. :) The only time I'll even touch a gun with real ammo will be at a shooting range.
Are those soldiers using crutches as pretend guns? O_O
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I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
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Atheros drivers SUCK!

Re: Dev Topic #2

#60
About the source code:

is it possible to put my modified stuff in the game?

I am using Blitz3D
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