Things coming up in v0.7.2:
- rooms shouldn't generate inside each other anymore
- the elevator button bug is fixed
- there's a short piece of text in every death screen describing how you died - some of them are quotes from people who've found your body and some are excerpts from incident reports written after the breach
- the MTF will finally react to the SCPs. So far I've only made them look at SCP-173 when they encounter it, but in the future, they'll react to 106 and 096 as well and try to recontain them. I also fixed some bugs in their AI, and now they are much less likely to get stuck in doorways and block your way.
- a couple of new events
- removed the "map.zip"-file I'd forgotten in the GFX-folder :)
I think I'll release it when the MTF improvements are done, which shouldn't take longer than a couple of weeks if everything goes well.
Re: Dev Topic #3
#92Oh, yes... Finally been waiting for this. Thank you, Regalis.Regalis wrote:Things coming up in v0.7.2:
- rooms shouldn't generate inside each other anymore
- the elevator button bug is fixed
- there's a short piece of text in every death screen describing how you died - some of them are quotes from people who've found your body and some are excerpts from incident reports written after the breach
- the MTF will finally react to the SCPs. So far I've only made them look at SCP-173 when they encounter it, but in the future, they'll react to 106 and 096 as well and try to recontain them. I also fixed some bugs in their AI, and now they are much less likely to get stuck in doorways and block your way.
- a couple of new events
- removed the "map.zip"-file I'd forgotten in the GFX-folder
I think I'll release it when the MTF improvements are done, which shouldn't take longer than a couple of weeks if everything goes well.
Oh... You're back!Mirocaine wrote:Eric.
Re: Dev Topic #3
#93So, it wasn't a conspiracy? :(Regalis wrote:Things coming up in v0.7.2:
- removed the "map.zip"-file I'd forgotten in the GFX-folder
DON'T SHOOT! LET THEM BURN!
Re: Dev Topic #3
#94YUSRegalis wrote: - there's a short piece of text in every death screen describing how you died - some of them are quotes from people who've found your body and some are excerpts from incident reports written after the breach
I Survived SCP-106's Pocket Dimension And All I Got Was This Stupid ID Card
Re: Dev Topic #3
#95I thought the download was a bit inflated.garbo wrote:So, it wasn't a conspiracy? :(Regalis wrote:Things coming up in v0.7.2:
- removed the "map.zip"-file I'd forgotten in the GFX-folder

DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!
Re: Dev Topic #3
#96i wonder what will show if u die in Pocket Dimension in that part where u get to the tower and then die from no reason... Probably nothing since u were the only one in there or a nice and comfy [REDACTED]Regalis wrote:- there's a short piece of text in every death screen describing how you died - some of them are quotes from people who've found your body and some are excerpts from incident reports written after the breach
One day, on Steam..
Code: Select all
26 Fe + Mexican food =: lets see if you're oh so mister oh so smart
26 Fe + Mexican food =: who am i
ShadowDust: IronFajitas
26 Fe + Mexican food =: fuck
ShadowDust: *flies away*
Re: Dev Topic #3
#97An unidentified Class D subject was found at [DATA EXPUNGED], covered in what appears to be SCP-106's "corrosive mucus", along with [REDACTED] and [REDACTED].ShadowDust wrote:i wonder what will show if u die in Pocket Dimension in that part where u get to the tower and then die from no reason... Probably nothing since u were the only one in there or a nice and comfy [REDACTED]Regalis wrote:- there's a short piece of text in every death screen describing how you died - some of them are quotes from people who've found your body and some are excerpts from incident reports written after the breach
Re: Dev Topic #3
#98Well if you die in the pocket dimension, there could be two possible notes.
For getting killed by 106 in PD (he dumps your corpse back into the facility):
Suspected D-class personnel found near [REDACTED], in a patch of dried mucous. 60% of the body has been decomposed and organs are not present. Subject cannot be identified at this time due to extent of corrosion. SCP-106 is confirmed perpetrator.
For getting killed for some other reason in PD:
Investigation of facility and surveillance film reveal a D-class personnel not killed by the immediate containment breach. Identification is shaky, but subject's designation is believed to be 9341. Subject has not been found as of yet, and footprints have been matched near a fresh corrosion site - 106 attack is suspected. Chance that the subject has not survived the pocket dimension: extremely high.
For getting killed by 106 in PD (he dumps your corpse back into the facility):
Suspected D-class personnel found near [REDACTED], in a patch of dried mucous. 60% of the body has been decomposed and organs are not present. Subject cannot be identified at this time due to extent of corrosion. SCP-106 is confirmed perpetrator.
For getting killed for some other reason in PD:
Investigation of facility and surveillance film reveal a D-class personnel not killed by the immediate containment breach. Identification is shaky, but subject's designation is believed to be 9341. Subject has not been found as of yet, and footprints have been matched near a fresh corrosion site - 106 attack is suspected. Chance that the subject has not survived the pocket dimension: extremely high.
"Yes, it's a goddamn nuke, but if 682 survives and adapts we'd be boned beyond belief."


Re: Dev Topic #3
#99THAT has to be the coolest update on the list.Regalis wrote:- the MTF will finally react to the SCPs. So far I've only made them look at SCP-173 when they encounter it, but in the future, they'll react to 106 and 096 as well and try to recontain them. I also fixed some bugs in their AI, and now they are much less likely to get stuck in doorways and block your way.
So vague but so enticing! I can't wait for the next update!- a couple of new events
Re: Dev Topic #3
#100Thank you Regalis. Maybe he did the MTF improvements because I said that the 0.8 update should be about the MTF! I wonder if he was inspired by me! ... nah. Still, best of luck to you Reg and we love you.Regalis wrote:Things coming up in v0.7.2:
- the MTF will finally react to the SCPs. So far I've only made them look at SCP-173 when they encounter it, but in the future, they'll react to 106 and 096 as well and try to recontain them. I also fixed some bugs in their AI, and now they are much less likely to get stuck in doorways and block your way.
Heheh, you said a bad word.
All of you guys really are special. Did you guys know that? Yes you guys are! Each in your own special way.
All of you guys really are special. Did you guys know that? Yes you guys are! Each in your own special way.