Re: SCP:513-1 Is still in the game!

#3
Steelpoint wrote:I think the reason why SCP-372 uses SCP-513-1's skin is because you do not get to actually see 372 long enough to make it out, also going to the effort to create a fully fleshed out model for something most people will never see is a waste of time.
Thing is, since we barely see 372, like you mentioned, what's the point of giving it a face anyway? Especially 513-1's face, considering that 513-1 was decommissioned solely so that 372 could replace him. I'd like to think that this was Regalis / the person who modelled 372 paying homage to an old friend. <3

The old 513-1 model was two dimensional, meaning it was essentially just a rotating png image that moved to face the character automatically. Which means that time and effort (even if not a lot) went into pasting his face onto a 3D model and messing around with it to make it fit the head etc.

#Tinfoilhats
#Wehavetogodeeper
#Illuminati

:shock:

Re: SCP:513-1 Is still in the game!

#9
SCP 513 wrote:
Omniary wrote:I definitely think that 513 could definitely be reimplemented
FTFY

That would be meh...
Do you even really know what FTFY means? I've seen you use it multiple times after I used it once and half the posts you quoted weren't even changed.

And saying that it'd be meh is odd considering there was a point where 513 was all you could suggest. I have been planning some of this out though, and Regalis thinks it could work.
It slep time bunner.

Re: SCP:513-1 Is still in the game!

#10
Omniary wrote: Do you even really know what FTFY means? I've seen you use it multiple times after I used it once and half the posts you quoted weren't even changed.

And saying that it'd be meh is odd considering there was a point where 513 was all you could suggest. I have been planning some of this out though, and Regalis thinks it could work.
Easy there jimmy rustler... FTFY = Fixed That For You

And As I Said... I am working with SCP 513 1 modelling now... Regalis could use my help to do that.... :096: