Just a quick question, sometimes when I start a new game I notice that the name of the seed is an actual word. Names I've seen so far:
-KRUNCH
-NO
-die
-larry
Do these seeds have a special map structure or special attributes of some sort? Today for example I was playing on the "larry" seed and I let catch me but I couldn't get out of its Dimension, no matter how long I've tried to go through the ways, it just kept on sending me back to the fake exit (the one where the areas behind the doors are completely dark and send you back into the Pocket Dimension). Was this just bad luck or does the larry seed have anything to do with this? Because I always manage to escape the Pocket Dimension in other files but in this seed it seemed to go on forever...
Re: Special seed names?
#2Here is the Menu.bb code file for the random seed names:
Well i don't know about coding stuff but it seems that it has nothing to do with the gameplay. It is just a random name for the seed.
But still scary
Code: Select all
Local txt$
Select i
Case 0
txt = "NEW GAME"
RandomSeed = ""
If temp Then
If Rand(15)=1 Then
Select Rand(10)
Case 1
RandomSeed = "NIL"
Case 2
RandomSeed = "NO"
Case 3
RandomSeed = "d9341"
Case 4
RandomSeed = "5CP_I73"
Case 5
RandomSeed = "DONTBLINK"
Case 6
RandomSeed = "CRUNCH"
Case 7
RandomSeed = "die"
Case 8
RandomSeed = "HTAED"
Case 9
RandomSeed = "rustledjim"
Case 10
RandomSeed = "larry"
End Select
Else
n = Rand(4,8)
For i = 1 To n
If Rand(3)=1 Then
RandomSeed = RandomSeed + Rand(0,9)
Else
RandomSeed = RandomSeed + Chr(Rand(97,122))
EndIf
Next
EndIf
But still scary
Re: Special seed names?
#3The pre-made seeds are just there for fan-service, they function the exact same as regular seeds.
M-x dingus-mode
Re: Special seed names?
#4Okay then I hust had really bad luck I actually was thinking that larry changes the behaviour of the Pocket Dimension, that would have been kinda annoying