SCP-682 is a unique character but its sad that he only appears once and occasionally heard in the facility but do you think they're gonna make 682 into a actual enemy or just let him stay the way he is
Re: 682
#7I'm thinking the only reason 682 isn't in the game is because he's uncodable, making him impossible for this engine to handle.some person wrote:I'm thinking the only reason 682 isn't in the game is because he'd be almost unavoidable, making him unfair.
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Re: 682
#8Yup but if he could be added then the only way to stop SCP-682 from killing you is to have SCP-173 spawn near it then it can cause 682 to freak out as it is afraid 173 as seen in attempted decommissioning of 682 where he kept eye contact for 26 hrs which would allow you to escape but only if the engine could have handled it.Hubbawubba64 wrote:I'm thinking the only reason 682 isn't in the game is because he's uncodable, making him impossible for this engine to handle.some person wrote:I'm thinking the only reason 682 isn't in the game is because he'd be almost unavoidable, making him unfair.
Found?
Re: 682
#9I'm not sure if he is impossible to code, but if he is codable, it would be really hard to code, as well as how well the game can handle it. plus, he could just create 682's model and add a few scripted events.Hubbawubba64 wrote:I'm thinking the only reason 682 isn't in the game is because he's uncodable, making him impossible for this engine to handle.some person wrote:I'm thinking the only reason 682 isn't in the game is because he'd be almost unavoidable, making him unfair.
That's just my guess, though...
Re: 682
#10/viewtopic.php?f=5&t=3909ReptileMonster wrote:just create 682's model
π±ππππ£πΉπ³ π΄ππππ(!): πΏπππππππ πππ ππππππ πππππππ’ πππ'π πππππ ππ ππππ πππ ππππππππ ππππ ππππππ.