Re: SCP:CB Trailer Help

#12
MonocleBios wrote:Here you go, added a console command to change the noclip speed

http://www.mediafire.com/?wpheki6wt85op2f
Great! I was able to get it started. Now before I change anything noclip would work fine, but afterwards I would enter "noclipspeed [50]" and It would not allow me to move at all. When I put any number between "[x]" it almost seems to stop me from moving, except sprinting always goes, but not any other type of movement. Is it a glitch? Or am I doing something incorrect? I apologize for this :)
Creator of SCP: Containment Breach Trailers, Creator of Containment Breach: Run.

http://www.gageallen.com

Re: SCP:CB Trailer Help

#14
MonocleBios wrote:Sorry, I was using the format Regalis was using for his console commands in the comment. You don't put in the square brackets. (It would be "noclipspeed 50")
Ohh! Haha. Okay then. Let's see here. *Inputs command*
Holy hell, you are a GENIUS! This is JUST what I needed. Perfect, thanks so much! I am grateful that you would be willing to write a quick console command just for this reason, thanks again! You saved my life there haha. :)
Creator of SCP: Containment Breach Trailers, Creator of Containment Breach: Run.

http://www.gageallen.com

Re: SCP:CB Trailer Help

#15
Hey, so I found a little bug thing with the command. I've noticed that only when I open the command edit, the door where the scientist walks through is gone, and so is the scientist. On top of that the two Class D's are about 1/4 the size they normally are, and their walking motion has seem to have been replaced by a falling motion instead. So they fall in to the chamber in a way. Plus the black guy is gone, the class d are both the white guy. Any ideas why? I could not record that part since I have recorded a lot of it with normal noclip, it would just make it look so much better with the slow cinematic shot on some of those scenes from that part. Any help?
Creator of SCP: Containment Breach Trailers, Creator of Containment Breach: Run.

http://www.gageallen.com

Re: SCP:CB Trailer Help

#16
Unfortunately I had to use a previous version(Had old class d models/animations) to make the console mod since Regalis only posted the source code for version 0.6.2.
If you need the code to run on the current version, you'll have to arrange something with Regalis.

This is the code if you wish to give it to him, although he could probably make a more stable version himself

Code: Select all

;In global declarations
Global noclipspeed# = 1.0

;In console case selection
Case "noclipspeed"
	StrTemp$ = Lower(Right(ConsoleInput, Len(ConsoleInput) - Instr(ConsoleInput, " ")))
	noclipspeed = Float(StrTemp)
	CreateConsoleMsg("Noclip speed set to " + StrTemp) 

;In "noclip on" else statement
    Sprint = noclipspeed

M-x dingus-mode

Re: SCP:CB Trailer Help

#17
MonocleBios wrote:Unfortunately I had to use a previous version(Had old class d models/animations) to make the console mod since Regalis only posted the source code for version 0.6.2.
If you need the code to run on the current version, you'll have to arrange something with Regalis.

This is the code if you wish to give it to him, although he could probably make a more stable version himself

Code: Select all

;In global declarations
Global noclipspeed# = 1.0

;In console case selection
Case "noclipspeed"
	StrTemp$ = Lower(Right(ConsoleInput, Len(ConsoleInput) - Instr(ConsoleInput, " ")))
	noclipspeed = Float(StrTemp)
	CreateConsoleMsg("Noclip speed set to " + StrTemp) 
;In "noclip on" else statement
    Sprint = noclipspeed

Ah, that makes sense then. Thank again though! I definitely can use the command code you gave me earlier, thank you so much! I will send him this and see if he can make one for the current version, that way the trailer looks more up to date. Thank again!
Creator of SCP: Containment Breach Trailers, Creator of Containment Breach: Run.

http://www.gageallen.com

Re: SCP:CB Trailer Help

#18
(sorry for double posting but no one has answered anything, I would just like to update something here)
So I am all done with the trailer using Omniary's audio track. The main trailer still needs to be finished but I got one trailer done, and it looks awesome! I will send it to Regalis and see what he thinks of it, and if he wants it up on the main page. :) Thanks to everyone for all the help! I will definitely need it for the main trailer haha.
Creator of SCP: Containment Breach Trailers, Creator of Containment Breach: Run.

http://www.gageallen.com