Re: MODELING REQUESTS: SCP-860-1 (The Forest)

#234
chris0matic wrote:
Gogert777 wrote:Hey dont for get the key hole for the key
Its a OBJ, so someone can easily add it in through blender.
Ok, I'll do it.

[Edit]
Crap, started posting this, 3 hours later a good door shows up. Ima still do it tho.
chris0matic wrote:*cries* Why are my doors Never Accepted T_T
Because it looks like a piece of plywood with a knob. xD
Constructive criticism should help...
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Re: MODELING REQUESTS: SCP-860-1 (The Forest)

#240
MonocleBios wrote:Sorry for the delay, I've been busy with work and school.
I wrote a generator for the base path of the forest on a [25x25] grid. (Branching paths will be done later)
Let me know if this is what you're looking for, or if I can make any improvements

http://www.mediafire.com/?1kfd29ykjfhfza6

Code: Select all

0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 
0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 
0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 
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Mmmm.....It should go more diagnal, I don't like how to goes into strait sections, although the map meshes may fix this.
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