Re: Different music for different rooms/ambience

#81
513 ambiance longer? You know these will be looped right? It's already 2:00, which can be quite an addition to the overall file size of the game. As for 513 not being in game, we can still prepare for it even if it's not confirmed.

Hey Firefox, just curious do you make your own samples or do you get them from somewhere else?

No new additions yet, reposting list for ease of access.

http://soundcloud.com/slagar/714-concept
http://soundcloud.com/slagar/079-concept
http://soundcloud.com/slagar/096-concept-cleaner
http://soundcloud.com/slagar/895-concept-less-noise
http://soundcloud.com/slagar/1025-concept
http://soundcloud.com/slagar/173-concep ... scratching
http://soundcloud.com/slagar/106-concep ... ubtle-less
http://soundcloud.com/slagar/372-concept

Re: Different music for different rooms/ambience

#82
If anyone would like me to make a sample or so I could do so. So far here is my latest suspense horror ambience track (not made for Containment Breach, but for a game based off of SCP-610 which I am co-developing)
The rest of the songs on soundcloud are all original done by me :)

Suspense Track:
Abandonment
https://soundcloud.com/the-lighting-col ... bandonment

Another track I did for the SCP-610 game. This one is a orchestral piano piece, again, all done by me and no samples were taken :)

Piano/Orchestral Music:
Frozen
https://soundcloud.com/the-lighting-collective/frozen

Any thoughts?
Creator of SCP: Containment Breach Trailers, Creator of Containment Breach: Run.

http://www.gageallen.com

Re: Different music for different rooms/ambience

#83
I don't envy Regalis if he does decide to add these soundtracks to the game. He has a lot of great music to choose from.

Lotims, I like Frozen a alot. That music is very well done. It was very moving when I listened to it.

Slagar, I see you that you made 079's theme, nice work. How's it going with scp 914's theme?

Firefox nice additions you added there. I think SCP 895 sounds terrifying. :shock: You definately know how to put horror in ambience sounds. I like what you did with 096 as well.

Re: Different music for different rooms/ambience

#86
Stormy wrote: Firefox nice additions you added there. I think SCP 895 sounds terrifying. :shock: You definately know how to put horror in ambience sounds. I like what you did with 096 as well.
Thank you very much, Ha ha.

I might work on 372 when I get the chance. Possibly on 714 too.

As for 173, I think Slagar got it spot on for that and I don't think I can even think of anything up for 173.
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Favourite SCP is SCP-1845-1.

Re: Different music for different rooms/ambience

#87
Apology for the absence, I needed some time to get a proper idea for 860.

Here's 860 and 860-1. 860 is longer and more music driven than my others but I think that's okay since 860 is a whole separate dimension from the rest of the world and should have a bit different feel as well. 860-1 is recycled from my prior 096 concept and will be played over 860. In the final version 860-1's fading in and out should controlled by how close or far away 860-1 is from the player (louder when the the 860-1 is closer to the player).

I've also organized all tracks into a playlist:
http://soundcloud.com/slagar/sets/scp-c ... ent-breach

http://soundcloud.com/slagar/860-concept
http://soundcloud.com/slagar/860-1-concept
http://soundcloud.com/slagar/714-concept
http://soundcloud.com/slagar/079-concept
http://soundcloud.com/slagar/096-concept-cleaner
http://soundcloud.com/slagar/895-concept-less-noise
http://soundcloud.com/slagar/1025-concept
http://soundcloud.com/slagar/173-concep ... scratching
http://soundcloud.com/slagar/106-concep ... ubtle-less
http://soundcloud.com/slagar/372-concept

Re: Different music for different rooms/ambience

#89
Slagar wrote:Apology for the absence, I needed some time to get a proper idea for 860.

Here's 860 and 860-1. 860 is longer and more music driven than my others but I think that's okay since 860 is a whole separate dimension from the rest of the world and should have a bit different feel as well. 860-1 is recycled from my prior 096 concept and will be played over 860. In the final version 860-1's fading in and out should controlled by how close or far away 860-1 is from the player (louder when the the 860-1 is closer to the player).

I've also organized all tracks into a playlist:
http://soundcloud.com/slagar/sets/scp-c ... ent-breach

http://soundcloud.com/slagar/860-concept
http://soundcloud.com/slagar/860-1-concept
http://soundcloud.com/slagar/714-concept
http://soundcloud.com/slagar/079-concept
http://soundcloud.com/slagar/096-concept-cleaner
http://soundcloud.com/slagar/895-concept-less-noise
http://soundcloud.com/slagar/1025-concept
http://soundcloud.com/slagar/173-concep ... scratching
http://soundcloud.com/slagar/106-concep ... ubtle-less
http://soundcloud.com/slagar/372-concept
when is scp 860 being added ??

the 860-1 muey Buena :laugh: :shock:
(sledner reference!?

Re: Different music for different rooms/ambience

#90
Megaspear wrote:when is scp 860 being added ??

the 860-1 muey Buena :laugh: :shock:
(sledner reference!?
Whenever the models and programming are finished.

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Omniary: fuck you anglerfish can't smell
Dr. Trialtrex21: how you know bitch
Omniary: it probably could smell you though
could probably smell your fucking dank ass nasty powersuit structure gel trog ass enslaved protein bullshit sloshing in your suit from a mile away