Re: MTF model

#251
When that model makes it in the game, I think I will do a dance, lol. I can't wait until it's finished but until then, GREAT JOB NIGHT! :wink:

Re: MTF model

#252
Perhaps the MTF 'leader' could have an alternate color scheme, with a slightly darker shade of brown/maroon. Also maybe a modified vest, or helmet to further differentiate them.

As for in-game, they could have a different voice as well, perhaps one that's deeper and a bit more human-like, which could distinguish them from the 'grunts'. As for AI-wise, they'd probably make the decisions for the squad, that the rest would follow. I like the idea of more advanced MTFs, after all, Regalis did say he'd be improving the AI of all the npcs after 0.7 was released.
It slep time bunner.

Re: MTF model

#253
Omniary wrote:Perhaps the MTF 'leader' could have an alternate color scheme, with a slightly darker shade of brown/maroon. Also maybe a modified vest, or helmet to further differentiate them.

As for in-game, they could have a different voice as well, perhaps one that's deeper and a bit more human-like, which could distinguish them from the 'grunts'. As for AI-wise, they'd probably make the decisions for the squad, that the rest would follow. I like the idea of more advanced MTFs, after all, Regalis did say he'd be improving the AI of all the npcs after 0.7 was released.

I like the idea of an alternate color for the squad leader. I think different voices would be a must. It would be kind of cheesy to hear the same voice coming from each MTF. I'm sure we have enough people here who could at least lend their voices for a couple of lines.

Re: MTF model

#254
Stormy wrote:
Omniary wrote:Perhaps the MTF 'leader' could have an alternate color scheme, with a slightly darker shade of brown/maroon. Also maybe a modified vest, or helmet to further differentiate them.

As for in-game, they could have a different voice as well, perhaps one that's deeper and a bit more human-like, which could distinguish them from the 'grunts'. As for AI-wise, they'd probably make the decisions for the squad, that the rest would follow. I like the idea of more advanced MTFs, after all, Regalis did say he'd be improving the AI of all the npcs after 0.7 was released.

I like the idea of an alternate color for the squad leader. I think different voices would be a must. It would be kind of cheesy to hear the same voice coming from each MTF. I'm sure we have enough people here who could at least lend their voices for a couple of lines.
I'm all on board with this. Even the voice.
My Acting Channel: https://www.youtube.com/user/TotalBunghole

Re: MTF model

#257
Hehe, Night, before you low-poly it (If you are going to.) I'd like to try my hand at rigging and animating it.
Image

Re: MTF model

#260
mercenary93 wrote:Is there a possibility that there could be a future containment breach game from the point of view of a MTF trooper?
Site-37 is what you're looking for. Anyway, I too like the idea of a squad commander/captain/whatever foundation rank. I'd also like to see specialized units. Sniper's/Scouts/Explosive Experts ECT... They'd have different looking gear, so you'd be able to tell the difference.