Re: Audio Requests

#51
ThatGoodSir wrote:
SlinkyCatalyst wrote:https://soundcloud.com/slinkycatalyst/creepyambience1 Little sound effect I made today. I thought it sounded like it would fit into CB as ambience. First one I've ever made, using "Audacity".
Not bad, definitely not scary but during a rather empty play through (probably won't happen too often any more with 173 appearing everywhere you go) it would create a more eerie atmosphere.
That's pretty much what ambience does.

Re: Audio Requests

#52
SlinkyCatalyst wrote:
ThatGoodSir wrote:
SlinkyCatalyst wrote:https://soundcloud.com/slinkycatalyst/creepyambience1 Little sound effect I made today. I thought it sounded like it would fit into CB as ambience. First one I've ever made, using "Audacity".
Not bad, definitely not scary but during a rather empty play through (probably won't happen too often any more with 173 appearing everywhere you go) it would create a more eerie atmosphere.
That's pretty much what ambience does.
That's why I said it.
I am officially SCP-426. I am a toaster, and people refer to me in first person. This memetic quality is one of my best traits!

Re: Audio Requests

#54
So, I'm editing 096's screams atm, and well, it's really hard to make screams last for all 40 seconds. I'm going to shorten the 096_2 file by a about 10-15 seconds, and see if it would still work that way, because honestly, I feel like everything after the 25 second point drags on a lot farther than it needs to.
It slep time bunner.

Re: Audio Requests

#57
I still dislike the new 096 sound effects. In 096's document his voice sound completely like a human screaming, not some loud ass distortion that aims as a panic inducer where you can barely notice his screams in the background. Short version: remove the unnecessary sound plz
I am a boot.

Re: Audio Requests

#58
Duke, do us a favor and say something from that Finn and Jake thing which name i forgot that you did. I would do sacrifices in your name like if you were a god.
hoogalindo wrote:I still dislike the new 096 sound effects. In 096's document his voice sound completely like a human screaming, not some loud ass distortion that aims as a panic inducer where you can barely notice his screams in the background. Short version: remove the unnecessary sound plz
vat

He screams now. The sound is just some kind of panic stuff. Hearing just his screams would be boring.
sup

roger copy bravo tango mango

Re: Audio Requests

#59
Irontaco wrote:He screams now. The sound is just some kind of panic stuff. Hearing just his screams would be boring.
Yeah, screams are screams are screams. Or are they?
I think to make it last longer he should kind of hyperventilate, you know? He has to get his bearings before he attacks.
DukeLovesYou wrote:Not sure what you're talking about, bud. I had already previously recorded that exact line (which has now been implemented into the game) here: http://soundcloud.com/robogravy/douchey-scp-guard-lines
Yes, I mean with the same lines as you recorded. I mean that instead of ONLY the lines you recorded for it, that line would be mixed in when the player just runs away from the guard.
Image

Re: Audio Requests

#60
Irontaco wrote:Duke, do us a favor and say something from that Finn and Jake thing which name i forgot that you did. I would do sacrifices in your name like if you were a god.
hoogalindo wrote:I still dislike the new 096 sound effects. In 096's document his voice sound completely like a human screaming, not some loud ass distortion that aims as a panic inducer where you can barely notice his screams in the background. Short version: remove the unnecessary sound plz
vat

He screams now. The sound is just some kind of panic stuff. Hearing just his screams would be boring.
Wait, the distortion is music? Oh, okay understandable. But could you make the screams stand out a bit more?
I am a boot.