Re: SCP-513 Implementation and Modelling.
#11Make sure reg wants 513 back in. Also, time to find my old 513 room concept.

DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!
Well, then find it and show it hereDestructoid wrote:Make sure reg wants 513 back in. Also, time to find my old 513 room concept.
Okay, then. You can do some WIP mapping for 513-1 containment cell or texturing 513-1 when Gogert completes the model.mrpeanut188 wrote: I can haz modelling.
Code: Select all
SCP 513 -- Cowbell Modelling
Gogert777 -- SCP-513-1 Modelling
Omniary -- Cowbell Sounds
mrpeanut188 -- Containment cell WIP mapping
Here's my 2D diagram to go along with it.Destructoid wrote:Also, time to find my old 513 room concept.
I will probably going to need dat. Thanks, for that, Omniary.Omniary wrote:Here's my 2D diagram to go along with it.Destructoid wrote:Also, time to find my old 513 room concept.
What I intended was that a nearby SCP did an incredible amount of damage to the chamber, and the area around it, to start is the reason why 513's container is a bit damage. The whole in the wall that leads to another hall is simply so 513's room wouldn't be a complete dead end, with two other possible pathways.Lusor1111 wrote:I don't know why, but the idea of 513 chamber having a hole on the wall doesn't feel right to me, maybe because any SCP confifrmed to be contained in-game capable of doing such are not the type to use the same hole as an exit (unless it was done by 096 and 096-1 was inside 531 chamber).
But the cowbell? Was cowbell damaged by an aggressive SCP?Omniary wrote:What I intended was that a nearby SCP did an incredible amount of damage to the chamber, and the area around it, to start is the reason why 513's container is a bit damage. The whole in the wall that leads to another hall is simply so 513's room wouldn't be a complete dead end, with two other possible pathways.Lusor1111 wrote:I don't know why, but the idea of 513 chamber having a hole on the wall doesn't feel right to me, maybe because any SCP confifrmed to be contained in-game capable of doing such are not the type to use the same hole as an exit (unless it was done by 096 and 096-1 was inside 531 chamber).
Well, as a matter of fact SCP-682 was still contained. Or wasn't he?Juicy wrote:We could have a scene with SCP-682 breaking 513's containment chamber when he's chasing somebodyOmniary wrote:What I intended was that a nearby SCP did an incredible amount of damage to the chamber, and the area around it, to start is the reason why 513's container is a bit damage. The whole in the wall that leads to another hall is simply so 513's room wouldn't be a complete dead end, with two other possible pathways.Lusor1111 wrote:I don't know why, but the idea of 513 chamber having a hole on the wall doesn't feel right to me, maybe because any SCP confifrmed to be contained in-game capable of doing such are not the type to use the same hole as an exit (unless it was done by 096 and 096-1 was inside 531 chamber).
That's very good. It definately gave me the feeling of hopelessness and depression.SCP 513 wrote:A sneak peek of [REDACTED]