Re: Level (seed/game) creator sugestion

#14
I checked through too, either this chap is lying, or is just confused.

I agree though, a custom-made map database would be awesome. Trolling people with lockrooms or maintenance tunnel rooms would be baws.
I am officially SCP-426. I am a toaster, and people refer to me in first person. This memetic quality is one of my best traits!

Re: Level (seed/game) creator sugestion

#16
IDEA: two "Maps" or even Three. Map 1: Facility. Map 2: Maintenance Tunnels. Map 3: Gate-B style( a couple outside templates?)

At least MAP 1 and MAP 2. the transition is of course, via the Elevator. This Could make Troll maps(thisisme anyone?) of 10 lockrooms in a row. hell,
Even ten tunnels, to practically ENSURE SCP-106. it would be like the portal 2 Map Maker, and once the design is finished, maybe it generates a seed due to the way the map works? all quotes of this, please add room ideas that i missed.

The Standard Featureless Hallway
Telsa Gate
Closets room
Containment Chambers
Tunnels

but some things would have limits, like the chambers and the Electric room. but honestly, making a custom map ending would be radical.

MORE RADICAL. then radical larry. then you get the idea. Problem Xander?

for example, a simple "Cheat" map might go like this:

Spawnroom(173 containment, the Endroom?) --> 3 tunnels

here it goes like Left: SCP-914, Electrical room, Office(In Right To Left Order)with level-2 card.
|| Right: 3 tunnels, right = 079, left = Gate room(Gate B/A room?)

and a troll map would be tons of lockrooms/Catwalks/Tunnels(106) or even a long and winding but MANDATORY maintenance tunnel. oh, i can feel the rage.


tl;dr = THIS NEEDS TO BE ADDED IN 0.7
Hell, maybe Map4 for the pocket dimension.
I Survived SCP-106's Pocket Dimension And All I Got Was This Stupid ID Card

Re: Level (seed/game) creator sugestion

#18
VERY IMPORTANT PLEASE READ!!!

Guys Guys, i'm not confused about this, regalis sent me a private message saying that he will start working on this!

He said:

''I've actually been planning of making something like this for a while now (I even posted a message about in the dev thread in the old forum).

Although I have more important things to finish first, but I'll most likely make one when I've got more time (probably after releasing v0.6).''
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Wait... WHAT?

Re: Level (seed/game) creator sugestion

#19
ReDz-Tonner-RMT wrote:''I've actually been planning of making something like this for a while now (I even posted a message about in the dev thread in the old forum).

Although I have more important things to finish first, but I'll most likely make one when I've got more time (probably after releasing v0.6).''
I confirm this.

Don't expect too much though, I was just thinking of a simple program that lets you use the existing rooms, place them the way you want and choose which scripted events happen in them. So unfortunately it won't let you design your own rooms or scripts.

Re: Level (seed/game) creator sugestion

#20
Regalis wrote:
ReDz-Tonner-RMT wrote:''I've actually been planning of making something like this for a while now (I even posted a message about in the dev thread in the old forum).

Although I have more important things to finish first, but I'll most likely make one when I've got more time (probably after releasing v0.6).''
I confirm this.

Don't expect too much though, I was just thinking of a simple program that lets you use the existing rooms, place them the way you want and choose which scripted events happen in them. So unfortunately it won't let you design your own rooms or scripts.
Gonna be cool and fun.
Will it let us make custom map seeds which we can give other members here on the forums?
What fun is there in making sense?
Now, if you will excuse me i have some chaos to wreak.
Resident forum robot monkey, and chaos incarnate.
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