Re: Cameras

#12
I'm talking about cameras that just watch you. They don't have to be connected to a monitor. It should be like in portal, with the cameras tracking your every move. Maybe some broken cameras laying around from SCP's. It would give you a feeling of being watched. I think.

Re: Cameras

#13
I always thought the Idea of Trip Lasers would be nice.

Or Laser Grids that can be turned off via the Electrical Room.

Walking through the Lasers can either -

A) Kill you similar to the Tesla Gate

Or

B) Alert any nearby MTFs to the Player's Location. If the Player stays there, The MTFs will eventually find them. If the Player runs away, The MTFs will investigate the area around the Laser Grid.
Image
YouTube
Deviantart
Steam
SoundCloud
Twitter
SCP Containment Breach Sound Designer.
Favourite SCP is SCP-1845-1.

Re: Cameras

#14
FireFox wrote:I always thought the Idea of Trip Lasers would be nice.

Or Laser Grids that can be turned off via the Electrical Room.

Walking through the Lasers can either -

A) Kill you similar to the Tesla Gate

Or

B) Alert any nearby MTFs to the Player's Location. If the Player stays there, The MTFs will eventually find them. If the Player runs away, The MTFs will investigate the area around the Laser Grid.
Ooh, ooh! A jumping feature to bypass them!
Image
I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!

Re: Cameras

#15
FireFox wrote:I always thought the Idea of Trip Lasers would be nice.

Or Laser Grids that can be turned off via the Electrical Room.

Walking through the Lasers can either -

A) Kill you similar to the Tesla Gate

Or

B) Alert any nearby MTFs to the Player's Location. If the Player stays there, The MTFs will eventually find them. If the Player runs away, The MTFs will investigate the area around the Laser Grid.
C) Auto-turrets appear, the same auto-turrets will sing during the game ending.
I'm not here as much right now, mention me on our Discord server if you need anything.

Re: Cameras

#17
Destructoid wrote:
FireFox wrote:I always thought the Idea of Trip Lasers would be nice.

Or Laser Grids that can be turned off via the Electrical Room.

Walking through the Lasers can either -

A) Kill you similar to the Tesla Gate

Or

B) Alert any nearby MTFs to the Player's Location. If the Player stays there, The MTFs will eventually find them. If the Player runs away, The MTFs will investigate the area around the Laser Grid.
Ooh, ooh! A jumping feature to bypass them!
Possibly. :)

Some may need to be jumped over or crouched under.

Some may need you to pass by carefully in a time sequence. Akin to Spider-Man The Movie Game Level " Chemical Chaos ". Wink, Wink, Nudge, Nudge, Omniary.

And some may require remote deactivation.
Image
YouTube
Deviantart
Steam
SoundCloud
Twitter
SCP Containment Breach Sound Designer.
Favourite SCP is SCP-1845-1.

Re: Cameras

#19
MonocleBios wrote:
Destructoid wrote: Ooh, ooh! A jumping feature to bypass them!
Not too sure how well that would work out. Jumping puzzles that require precision rarely work from a first person perspective.
Yeah, I just realized that. I guess you could crouch under them or there could be a tool to smash/disarm them.
Image
I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!

Re: Cameras

#20
FireFox wrote:Some may need you to pass by carefully in a time sequence. Akin to Spider-Man The Movie Game Level " Chemical Chaos ". Wink, Wink, Nudge, Nudge, Omniary.
That room traced with tripwires will still haunt me..
It slep time bunner.