Re: SCP-650 model

#13
Well, I think that I actually am going to get the needed programs sooner than I expected so maybe I will make my own model for 650. The first SCP (not counting Joke items for practice) that I plan to do is 136 which is also humanoid so I might do them at the same time. I think I will have in around a month.
Let's throw everything in and see what happens!

Re: SCP-650 model

#14
I understand this has nothing to do with your models, but is 650 nevertheless so....
I recently started working in Sculptris, and for my first model I think I'm gonna do SCP 650.
So far I started with the upper body but ayll improve it. What do you folks think?
(Also,ignore the 682 sketches in the back)
Image
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RATATATATATATATATATA....

Re: SCP-650 model

#16
legendaryweredragon wrote:I think that that is not the right program to be using, but it is a nice start
Thank you. I know that Sculptris isn't very versatile or in another terms:advanced, but it's a great program. I heard of Sculptris from Twisted Polygon's post in some thread and I decided i'll use it after i heard that is a sort of unadvanced Zbrush. It's really user-friendly.

Image
I have started working on refining the body, adding more human features like muscles and shet.
SAY HELLO TO MAH LITTLE FRIEND!!!
RATATATATATATATATATA....

Re: SCP-650 model

#17
kingjulien22 wrote:I understand this has nothing to do with your models, but is 650 nevertheless so....
I recently started working in Sculptris, and for my first model I think I'm gonna do SCP 650.
So far I started with the upper body but ayll improve it. What do you folks think?
(Also,ignore the 682 sketches in the back)
Image
I like it. Hopefully 650 WILL be in-game in the future.
I bought a gay pony named North America! He walked on two legs and played the harmonica!
Check out my SCP - Comix mod: http://scpcbgame.com/forum/viewtopic.php?f=11&t=3557

Re: SCP-650 model

#19
Remember that this thing is just a manikin. You don't need to give it finer details like the shapes of muscles and bones. It just needs a general human shape. And make sure that you give it joints like what you would expect to see on a possable manikin.
Let's throw everything in and see what happens!

Re: SCP-650 model

#20
legendaryweredragon wrote:Remember that this thing is just a manikin. You don't need to give it finer details like the shapes of muscles and bones. It just needs a general human shape. And make sure that you give it joints like what you would expect to see on a possable manikin.

I read the 650 page on the SCP Foundation site, and it said that it is a stylised humanoid statue. Didn't said anything about a mannequin. WEll ..... :096:
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I made the hands a little better i hope....

So,should I make a new thread or not? :087_2:

Also,I would accept some constructive criticism from someone else too....
I'm learning so I need criticism....
SAY HELLO TO MAH LITTLE FRIEND!!!
RATATATATATATATATATA....