Re: SCP-096 Stuff

#101
Night wrote:...I did run into a problem though, you could argue if it was a 'major' problem or not, but what it was, was the mouth.
The problem being is how he can open his jaw up to 4 times more than what a normal human can...
I know this to be true, in my mind his cheeks would have to be torn and his jaw would likely be dislocated, keeping with the whole "human" thing anyway. I'm pretty sure I posted this before, it's a quick sketch I did:



On another note, just out of curiosity, have you and Regalis discussed maybe making 096 to scale? I'd love to see an almost 8 foot tall 096 screaming down the hallways after me. Thing is I'm not sure the doors are tall or wide enough.

P.S.

- Ignore his fat arms and tiny hands they were a mistake. And he would of course have lips the pic was just of what's under the skin.

Re: SCP-096 Stuff

#102
Well, I like the current "torn" look... but on the other hand there is nothing speaking against his jaw looking "human".
Let us be realistic here. If we go by the things 096 does in the game, he devours your entire body but his stomach etc. all remains the same.
(Not saying that is what the actual creator of him had in mind, just going by what I saw and put together myself)

His skin COULD be able to overstretch. But seriously, who cares. His jaw looking torn is actually the best and creepiest solution you could come up with.
Just goes to show how little 096 cares about physical injury. Although one could debate that maybe his jaw/cheeks would heal after calming down, but nothing about his healing factor is known.

I'd just stick with the current look. But yes, 096 is definitely too small. He should be towering over anyone. Did anyone notice that 173 is actually a little taller? I don't think that's quite right.
But adjusting the NPC size is an easy fix. Although the clipping issues are apparent. I tried it 2 days ago, and my Bro just clipped through walls and doors without a care in the world :D
My Youtube Account: http://www.youtube.com/user/TheSerimah
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Re: SCP-096 Stuff

#103
@Ruins72
Ah, I wouldn't be surprised to find out more people who read SCP 096's article, and tried to theorize how his jaw opens.

I tried to go for a more realistic approach at first, for example; making his mandible longer, and thus the back of his skull longer, or another example, making his mandible higher, which, would cause pretty much the whole face to appear longer and would probably, if it could even exist in reality, have different muscles to the ones in human's jaws.
But as I said in my previous post, I eventually dropped it. I guess that I just found it hard to create something that could work in real life and still have the properties I wanted/imagined 096 to have.

Oh yeah, speaking of 096's height problem (which I noticed long ago to be honest), I sent Regalis a PM regarding the very thing a week back, attached with a sketch I made about 6 months ago, but never bothered to show until now (I imagine that I didn't post it because of the terrible writing; that I probably wrote with a mouse :oops: ).
Here it is anyway, enjoy the poor writing:
Spoiler
Image

@Serimah
Well, do consider that he is not fed, not on a "regular basis" at least, if you catch what I am saying. I mean really, how many opportunities could he have to eat so much meat that he would actually gain weight (unless you meant something completely different, in which case excuse me).

I agree with you, I actually wanted the skin between his jaw to be more overstretched, but my knowledge of 3D modelling back then prohibited me from doing what I had in my mind unfortunately.

Well, I already mentioned 096's height, so concerning the clipping issues. I obviously can't do much to prevent this, but it could be fixed with coding, it would require something to do with the vertex groups in my model (*cough* that don't exist *cough*) in relation to the walls or what not, I would imagine. My programming knowledge is close to nothing, so don't take my word for it. :laugh:
Some quick links for myself (and you all too).
SCP-096 model
MTF model
Forum Smileys
deviantART
Pixel Joint

Enjoy

Re: SCP-096 Stuff

#104
You misunderstood the whole "feeding/eating" part there xD
He wouldn't really get "fat" after devouring MTF or such... but where does the meat and all those bones go? His tummy is still rather flat.
(As a woman I'm envious... wish I could eat a whole pig and not gain a pound!)

I like the scetch of 096's true height compared to the Player/MTF. Although I fear that Regalis will have some severe issues.. seeing as 096 would hit his head against nearly any door.
UNLESS of course 096 were to walk on all fours like the one from my signature.
Honestly, his jaw being ripped open gives off a much more... threatening feel rather than some overstretched skin as it might just look odd.

And... Night... seriously... what is UP with 096's "PIMP" animation xD I could not stop laughing when I saw it in the newest version.
I love you for it though, I really do xD
My Youtube Account: http://www.youtube.com/user/TheSerimah
Image

Re: SCP-096 Stuff

#105
Serimah wrote:You misunderstood the whole "feeding/eating" part there xD
He wouldn't really get "fat" after devouring MTF or such... but where does the meat and all those bones go? His tummy is still rather flat.
(As a woman I'm envious... wish I could eat a whole pig and not gain a pound!)

I like the scetch of 096's true height compared to the Player/MTF. Although I fear that Regalis will have some severe issues.. seeing as 096 would hit his head against nearly any door.
UNLESS of course 096 were to walk on all fours like the one from my signature.
Honestly, his jaw being ripped open gives off a much more... threatening feel rather than some overstretched skin as it might just look odd.

And... Night... seriously... what is UP with 096's "PIMP" animation xD I could not stop laughing when I saw it in the newest version.
I love you for it though, I really do xD
Oh, well.. Maybe he just has really fast metabolism? :laugh:

Yeah, I agree, I had another 096 in the sketch showing how he runs, which might make it a little easier, and then also, when he stands, he isn't exactly standing still, but rather with his back slightly hunched, and his legs crouched, which could also help a little. I think that the major problem are the hands when they're outstretched.

Oh, that animation... It's top secret information I'm afraid.
Spoiler
Image
Some quick links for myself (and you all too).
SCP-096 model
MTF model
Forum Smileys
deviantART
Pixel Joint

Enjoy

Re: SCP-096 Stuff

#106
Niiiiight, now you're just driving me insane! I wanna knoooooow! *cries*
But yes, his arms are quite a problem when it comes to clipping.

Or did I just get that right and you're thinking about 096 running and attacking in a hunched position?
That could definitely work, and may not look as silly as him currently spazzing out like a druggie when he's walking against a closed door.
And as for his metabolism... yeah, the envy of any woman.

Abd wat do you mean by "not standing still" ? You mean his idle positon? Well, he's hunched over until you look at him. Then he suddenly remembered that posture is important *snicker*
My Youtube Account: http://www.youtube.com/user/TheSerimah
Image

Re: SCP-096 Stuff

#107
Maybe you'll find out in the next update, If I'll ask Regalis to do what I originally intended this animation to be used for. :D

What I mean by that, is that his back isn't straight, but is tilted sort of towards the player (it actually is pretty much like this currently in game).

And what I meant by "not standing still" is that he stands in a rather bad posture, I guess you could say.
Yeah, the idle animation, the panicking animation should definitely be changed though.

*edit
Come to think of it, I could make the running animation sort of like what you suggested.
Some quick links for myself (and you all too).
SCP-096 model
MTF model
Forum Smileys
deviantART
Pixel Joint

Enjoy

Re: SCP-096 Stuff

#108
Night wrote:Maybe you'll find out in the next update, If I'll ask Regalis to do what I originally intended this animation to be used for. :D

What I mean by that, is that his back isn't straight, but is tilted sort of towards the player (it actually is pretty much like this currently in game).

And what I meant by "not standing still" is that he stands in a rather bad posture, I guess you could say.
Yeah, the idle animation, the panicking animation should definitely be changed though.
Yes I get the way he's hunched over and all, him standing straight always looked a bit odd considering his long arms and body height.
His current "idle" posture" seems pretty accurate, although I would love to see him do more than just walk. I saw the "leaning against the wall" animation.
That would make things interesting with him either suddenly turning around or awkwardly looking left or right.

I'd love to see his panicking animation changed to his current body posture but it's still not that much of a concern I guess.

Oh god, is 096 going to have an easteregg? WHAT ARE YOU GOING TO DO? Add a pimp hat and earrings?
Night, you're killing me. Seriously.


-also edit-

It would look interesting to see 096 run like an animal on all fours. Really.
My Youtube Account: http://www.youtube.com/user/TheSerimah
Image

Re: SCP-096 Stuff

#109
Night wrote:Hello everyone,

This is just a thread I've made for my progress on 096, mainly on its animations. So feel free to suggest any animations you can think of.
Since I've finished with the model of 096 (well, mostly finished to be more accurate) I'n now working on making and repairing animations.

So far, I've made a new idle animation and walking animation, along with a small extra animation for when 096 is sitting. Whilst I have also repaired the running animation slightly, getting up animation, panicking animation and some minor changes in the other animations.
here some of them are: I'm also planning on creating some new animations; actual attacking animation (for when NPCs look at 096's face), the ripping off of body parts (after attack animation), another panicking animation for when a NPC looks in its face, a bashing through doors animation and a couple of other animations for when 096 is
Spoiler
sitting/relaxed
Please suggest more ideas if you have any.
(Here is a video of a couple of new and updated animations: http://www.youtube.com/watch?v=6VQ2GFMNiQY )


Thanks! :)


The wip pictures of SCP 096's model.
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To see some other SCP stuff I have made, click here.
Excuse me, Night? Could I borrow your SCP-096 model? I need it for my SCP mod.
I bought a gay pony named North America! He walked on two legs and played the harmonica!
Check out my SCP - Comix mod: http://scpcbgame.com/forum/viewtopic.php?f=11&t=3557