@Ruins72
Ah, I wouldn't be surprised to find out more people who read SCP 096's article, and tried to theorize how his jaw opens.
I tried to go for a more realistic approach at first, for example; making his mandible longer, and thus the back of his skull longer, or another example, making his mandible higher, which, would cause pretty much the whole face to appear longer and would probably, if it could even exist in reality, have different muscles to the ones in human's jaws.
But as I said in my previous post, I eventually dropped it. I guess that I just found it hard to create something that could work in real life and still have the properties I wanted/imagined 096 to have.
Oh yeah, speaking of 096's height problem (which I noticed long ago to be honest), I sent Regalis a PM regarding the very thing a week back, attached with a sketch I made about 6 months ago, but never bothered to show until now (I imagine that I didn't post it because of the terrible writing; that I probably wrote with a mouse

).
Here it is anyway, enjoy the poor writing:
@Serimah
Well, do consider that he is not fed, not on a "regular basis" at least, if you catch what I am saying. I mean really, how many opportunities could he have to eat so much meat that he would actually gain weight (unless you meant something completely different, in which case excuse me).
I agree with you, I actually wanted the skin between his jaw to be more overstretched, but my knowledge of 3D modelling back then prohibited me from doing what I had in my mind unfortunately.
Well, I already mentioned 096's height, so concerning the clipping issues. I obviously can't do much to prevent this, but it could be fixed with coding, it would require something to do with the vertex groups in my model (*cough* that don't exist *cough*) in relation to the walls or what not, I would imagine. My programming knowledge is close to nothing, so don't take my word for it.
