Re: player model
#21what about just having an option to pick male or female at the main menu with a default character model ( basically like the one we have now ) the only in game difference is the audio such as heavy breathing, scp 012 and so on.
*facepalmTheRooster09 wrote:what about just having an option to pick male or female at the main menu with a default character model ( basically like the one we have now ) the only in game difference is the audio such as heavy breathing, scp 012 and so on.
Cridone wrote:
The model thing would also be hard.
Cridone wrote:
The model thing.
TheRooster09 wrote:only in game difference is the audio
*Double facepalmTheRooster09 wrote: only in game difference is the audio
Code: Select all
Case 1
PlaySFX("player1.ogg")
Case 2
PlaySFX("player1_FEMALE.ogg")
You said "default character model", which made me think that you meant a model that the player can see while looking down.Rooster wrote:-stuff-
If you already have most of the audio for it I would suggest it to Regalis. Immersion is supposed to be one of the key points of the game but if you're a lady that would be a hard thing to do if your avatar sounds manlyD-9999 wrote:Then we'd have to have double the amount of audio for the player. Though I already have all the audio clips(I tend to replace D-9341's voice with my own) then doing so wouldn't be too much of a burden. Though I doubt it would be easy to have two separate voice lines for every scene unless you do something like this.But doing it for every single player sound would be tough. Regalis put enough effort into implementing male voice lines for D-9341. Cridone and I were working on a Character Customization mod, but it's been ever since abandoned by him, and modeling a female human has gotten extremely frustrating.Code: Select all
Case 1 PlaySFX("player1.ogg") Case 2 PlaySFX("player1_FEMALE.ogg")
Oh, no, not that kind of model lol. That would be a pain in the ass to do. I mean the one he's using as the current model ( behind the first person pov ) this way for whatever reason if the camera goes into third person pov you would have a model for each gender. Example would be like a cut-scene or death-scene, something to that extent.Cridone wrote:You said "default character model", which made me think that you meant a model that the player can see while looking down.Rooster wrote:-stuff-