Re: Irrlicht Port

#233
SyphenTV wrote:Hey Juanjpro, I have a suggestion for this. You know about the "3D Menu" Mod you made? How about you put it into this? It would probably be more work, or a waste of time (since you probably already made the main menu) but I thought it would be a cool addition.
Quoted from conversation with juanjpro:
Hubbawubba64: 3D Menus?
juanjpro1:Maybe.
𝙱𝚕𝚒𝚝𝚣𝟹𝙳 𝙴𝚛𝚛𝚘𝚛(!): 𝙿𝚛𝚎𝚜𝚜𝚒𝚗𝚐 𝚝𝚑𝚎 𝚋𝚞𝚝𝚝𝚘𝚗 𝚛𝚊𝚙𝚒𝚍𝚕𝚢 𝚒𝚜𝚗'𝚝 𝚐𝚘𝚒𝚗𝚐 𝚝𝚘 𝚖𝚊𝚔𝚎 𝚝𝚑𝚎 𝚎𝚕𝚎𝚟𝚊𝚝𝚘𝚛 𝚖𝚘𝚟𝚎 𝚏𝚊𝚜𝚝𝚎𝚛.

Re: Irrlicht Port

#234
Hubbawubba64 wrote:
SyphenTV wrote:Hey Juanjpro, I have a suggestion for this. You know about the "3D Menu" Mod you made? How about you put it into this? It would probably be more work, or a waste of time (since you probably already made the main menu) but I thought it would be a cool addition.
Quoted from conversation with juanjpro:
Hubbawubba64: 3D Menus?
juanjpro1:Maybe.
so, why you did that?
Furries and FnaF fan must be terminated to avoid incident-[REDACTED]
- DR.Yonzo

Re: Irrlicht Port

#236
CLgaming wrote:Controller support (because every damn game has it at this point)
I'll add this later.

The generic NPC is done, now I'm finally implementing 096:
Spoiler
Image
I added a simple specular map to it, you can see that the neck is a bit "shiny".

Re: Irrlicht Port

#238
juanjpro wrote:
CLgaming wrote:Controller support (because every damn game has it at this point)
I'll add this later.

The generic NPC is done, now I'm finally implementing 096:
Spoiler
Image
I added a simple specular map to it, you can see that the neck is a bit "shiny".


What the FUCK IS THAT?!?!?!??!?!?! :shock: