Your point? If a thread still has discussion to be made, I say leave it be. Just because you say it needs to be locked, doesn't mean it needs to be locked. Don't become so cynical at your age.hug0905 wrote:*AhemSyphenTV wrote:Really? I mean, this thread CAN still go on you know. It doesn't HAVE to be locked.hug0905 wrote:Well Syphen, this thread has been dead for almost 2 years now. Besides, there is already a thread that is more active than this. I request lock.
Re: Room Suggestions Thread v2
#32If I'm not mistaken that thread is only for SCPs and scripted events so I think this one can be useful. Also, that was funny, Maria.
Edit: I was mistaken, nevermind.
Edit: I was mistaken, nevermind.
Re: Room Suggestions Thread v2
#33Brunou8 wrote:If I'm not mistaken that thread is only for SCPs and scripted events so I think this one can be useful. Also, that was funny, Maria.
Edit: I was mistaken, nevermind.
Come on, guys. I'm running out of Ideas.
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Room: Broken Heavy Containment Chamber
Zone: Heavy Containment Zone
Generate more than once: No.
Items inside: Electronic Parts.
SCP Spawn Point: SCP-173.
Explain (Details): When you first enter, you are welcomed with a Dirty, Metal room with broken, old containment doors (the Containment doors from In-Dev version), and a vent in the ceiling broken. SCP-173 has a chance to spawn here, and can kill you. Once you go in, SCP-079 will forcefully shut the doors, and you can not get out, forced to eternal fate with SCP-173. This can be prevented by disabling the Remote Door control system.
Drawing if possible: N/A (I can not Draw)
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Re: Room Suggestions Thread v2
#34Perhaps because no one is implementing these ideas?SyphenTV wrote:Come on, guys. I'm running out of Ideas.
Re: Room Suggestions Thread v2
#35I think what the game needs is some variations of the hallways that add a little more to look at and will replace a majority of the thousands of hallways that spawn in the game, this way the game isn't a giant maze.
Re: Room Suggestions Thread v2
#36Ltn Vasquez wrote:Perhaps because no one is implementing these ideas?SyphenTV wrote:Come on, guys. I'm running out of Ideas.
Oh I know. I was doing it for fun.