Re: SCP-860-1 (The Forest) [ANIMATOR NEEDED FOR THE MONSTER]

#531
Mirocaine wrote:
Kenneth crooker wrote:At last. The moment you've been rubbin' your rhubarb for...
http://www.mediafire.com/download/namtz ... aber+2.zip
The animations are finally complete. Click the link to download. I made the movements feline, but I added a bit of a werewolf-esque quality to its roar and attack animations. Tell me what you think about it. :) Here's a video demonstrating the animations. (sorry for the lag, my screen recording software stinks.)

Wow these are pretty good, you can seperate the animations into seperate instances btw :wink:

I'll go ahead and do that and add a few I did too and see if we can get it to .fbx format, good eye on the form and proper movement, theres a couple kinks that need to be worked out though to ensure smooth transitions though (the walk cycle isn't 100% fluid).

It sort of looks natural but unnatural, a think this is the perfect example of what the creature should be.
Jeeze I should hand you that other :REDACTED: of it as well, cause walk cycles kill me.
Thanks. I know a lot about quadruped locomotion, and it is a very simple to animate once you look at quadruped movement precisely. As a result, I was able to prevent it from walking like a camel, and make it walk like a feline creature.
BTW, I hope I show up in the credits for the upcoming update.
I bought a gay pony named North America! He walked on two legs and played the harmonica!
Check out my SCP - Comix mod: http://scpcbgame.com/forum/viewtopic.php?f=11&t=3557

Re: SCP-860-1 (The Forest) [ANIMATOR NEEDED FOR THE MONSTER]

#532
Twitch-A-Twitch! wrote:That age range seems a bit on the low-side, don't ya think? :)
Although on second thought, I don't want to offend the resident 7-year olds :laugh:
You'd be surprised.
Kenneth crooker wrote:Thanks. I know a lot about quadruped locomotion, and it is a very simple to animate once you look at quadruped movement precisely. As a result, I was able to prevent it from walking like a camel, and make it walk like a feline creature.
btw, I hope i am in the credits in the new update.
Yeah sure absolutely, if you want your real name too just PM Regalis and I'm sure he'll get it in there.

Re: SCP-860-1 (The Forest) [ANIMATOR NEEDED FOR THE MONSTER]

#533
Mirocaine wrote:
Twitch-A-Twitch! wrote:That age range seems a bit on the low-side, don't ya think? :)
Although on second thought, I don't want to offend the resident 7-year olds :laugh:
You'd be surprised.
Kenneth crooker wrote:Thanks. I know a lot about quadruped locomotion, and it is a very simple to animate once you look at quadruped movement precisely. As a result, I was able to prevent it from walking like a camel, and make it walk like a feline creature.
btw, I hope I will show up in the credits in the new update.
Yeah sure absolutely, if you want your real name too just PM Regalis and I'm sure he'll get it in there.
My real name IS Kenneth Crooker.
I bought a gay pony named North America! He walked on two legs and played the harmonica!
Check out my SCP - Comix mod: http://scpcbgame.com/forum/viewtopic.php?f=11&t=3557

Re: SCP-860-1 (The Forest) [ANIMATOR NEEDED FOR THE MONSTER]

#536
I hate to sound like a dick or ungrateful but I do have some some constructive criticism to offer. First off some of the tail movement looks a bit over the top. Cats generally don't move their tail in that way it could use some calming down, and that animation where it rears up on two legs looks very strange what is that animation for? Is it attacking or roaring it just looks very odd. But other than that the animations look nice good job, and Miro where is that bit about the scp forum from?
Email me at [email protected] if you need art done.

Re: SCP-860-1 (The Forest) [ANIMATOR NEEDED FOR THE MONSTER]

#540
My end of fixing a couple things with the anims and exporting it is going to be on hold for a few days (until I finish some classes).

An issue is that the running animation does not loop properly and sort've looks silly (though the walk cycle is pretty decent) I also managed to import my whole whopping one extra animation into Kenneth's, so it'll be a bit more exciting.

Oh and that part about the forum is from 2 pages ago (I was joking lol :035: :087_2: :079_2: :laugh: xDxDxD)