Re: Different music for different rooms/ambience

#71
714 is supposed to be like 1025 right? That's why Ominiary wrote them 714/1025? Because that's how I made it. Also, 079.

Unless there's an issue with those two, now moving on to soon to be added SCPs 860, 860-1, and 513 (and possibly 513-1 as well).

http://soundcloud.com/slagar/714-concept
http://soundcloud.com/slagar/079-concept
http://soundcloud.com/slagar/096-concept-cleaner
http://soundcloud.com/slagar/895-concept-less-noise
http://soundcloud.com/slagar/1025-concept
http://soundcloud.com/slagar/173-concep ... scratching
http://soundcloud.com/slagar/106-concep ... ubtle-less
http://soundcloud.com/slagar/372-concept

Re: Different music for different rooms/ambience

#73
I recommend listening to SCP:CB's main menu theme (created by Tim Morison) as inspiration in help creating these ambient soundtracks. I think he hit it perfectly for the whole game. :106:

Although you'll probably want the whole soundtrack ( as regalis cut it down a bit last July ) youtubing it should lead to the full 1:15 version of it. With a more sinister beginning IMO.

Re: Different music for different rooms/ambience

#74
Mirocaine wrote:I recommend listening to SCP:CB's main menu theme (created by Tim Morison) as inspiration in help creating these ambient soundtracks. I think he hit it perfectly for the whole game. :106:

Although you'll probably want the whole soundtrack ( as regalis cut it down a bit last July ) youtubing it should lead to the full 1:15 version of it. With a more sinister beginning IMO.
Thanks for the recommendation. I've heard it before though. :)

I just prefer making Soundtracks using Synths, Evolving Pads and Sampled Instruments mainly.

I once sampled a Burning Violin lol. But I don't think I will use that for any Ambience Themes. Unless there is an SCP which is a Violin and has something to do with Combustion.
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