173 Containment Discussion

#1
The new mod has come out featuring the recontainment of SCP-173.

Event occurs in which an MTF unit will occur and proceed to stand near the subject. The unit will stare at the subject of about thirty seconds while saying, "blinking" to indicate to the Class-D that he will blink.

Once the time is up, SCP-173 will randomly appear in a randomly appeared cage and the cage will proceed to float to the containment chamber. Then it will stop and just float there.

MTF unit will return to normal status and attempt to shoot the Class-D.

Please discuss and collaborate on the subject of the recontainment of SCP-173.

Re: 173 Containment Discussion

#2
Ltn Vasquez wrote:The new mod has come out featuring the recontainment of SCP-173.
Can't stop wondering why you call it a new mod.

The containment is ok to begin with, it will need some work in the future but for now 173 can at least be stopped from following you around anymore.
What fun is there in making sense?
Now, if you will excuse me i have some chaos to wreak.
Resident forum robot monkey, and chaos incarnate.
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Re: 173 Containment Discussion

#3
Sparks wrote:
Ltn Vasquez wrote:The new mod has come out featuring the recontainment of SCP-173.
Can't stop wondering why you call it a new mod.

The containment is ok to begin with, it will need some work in the future but for now 173 can at least be stopped from following you around anymore.
I call it a mod because it's as far as my knowledge on programming will let me.

Re: 173 Containment Discussion

#4
Good point.

The ability to contain our good stonecold friend 173 is probaply one of the biggest updates to the game in a while, although the 5 newly added SCPs from one of the last versions was a good add too, containing 173 will probaply get some lets players to make more videos of the game.
What fun is there in making sense?
Now, if you will excuse me i have some chaos to wreak.
Resident forum robot monkey, and chaos incarnate.
Image

Re: 173 Containment Discussion

#5
Sparks wrote:Good point.

The ability to contain our good stonecold friend 173 is probaply one of the biggest updates to the game in a while, although the 5 newly added SCPs from one of the last versions was a good add too, containing 173 will probaply get some lets players to make more videos of the game.
Considering how strangely it was made, it'll get a ton of humour for all them lets players. Cross your fingers, I want MarkiplierGAME to do one soon!

Re: 173 Containment Discussion

#9
Cridone wrote:
Ltn Vasquez wrote:Speaking of updates, how does that work?
When do we have a v0.X update, and when do we have a v0.0.X update?
0.0.X updates are for bugs, modified textures, and new options and Wi.P things
0.X updates are for adding SCP's with MANY new rooms, and some side stuff.
Yep, what he said. The higher the jump between the numbers, the more content that's been added. For example, when the game went from v0.3.2 to v0.5 in October, there was a huge amount of new features and gameplay elements. For example, there was an ending (2, actually) for the first time ever, there was a new NPC and AI created (MTF and the pathfinding AI), and lots of new sounds and rooms.
It slep time bunner.