[Suggestion] SCP-895 Containment chamber modification

#1
The first time that I saw the SCP-895, the first thing I noticed was the gif on the right, we can see two hallways, the hallway on the left is extremely long, and the another one is shorter, when I played the game, and I found SCP-895, I noticed that it was different from I saw in the SCP foundation page, there only was one short hallway, and here is the most important change, the camera is placed five meters from the SCP-895, the original was placed 30 meters from the SCP-895, so, but a that distance the SCP-895 won't kill anything, so, I am proposing that in the game context, the camera is damaged when the breach occurs, passing from this:
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To this:
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And, maybe Regalis doesn't want a huge modify to the containment room, so I also propose this, the same room, but a largest part for the SCP-895:
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Feel free to opine about this >.<
SCP classified documents
SCP-895 Containment chamber modification
D-9341 memoirs
Old topics of interest

Re: [Suggestion] SCP-895 Containment chamber modification

#2
I've suggested to Regalis a long time ago that 895 wasn't contained properly and how to fix it but I don't think it's going to happen :sad: I would like to see my fixes for it to be implemented, namely the one where you find the NAV next to a dead D-Class and when you try to use it in 895's chamber you will get the kill screen on the NAV's screen. Also, I would like it if 106 wasn't allowed to spawn in there mainly due to the fact that new players may mistake him for 895 :|

Re: [Suggestion] SCP-895 Containment chamber modification

#3
TheRooster09 wrote:I've suggested to Regalis a long time ago that 895 wasn't contained properly and how to fix it but I don't think it's going to happen :sad: I would like to see my fixes for it to be implemented, namely the one where you find the NAV next to a dead D-Class and when you try to use it in 895's chamber you will get the kill screen on the NAV's screen. Also, I would like it if 106 wasn't allowed to spawn in there mainly due to the fact that new players may mistake him for 895 :|
No, I'm sorry, that idea was............... meh. 895 WAS properly contained, only the radius of 895's hallucinations extended.

Please, let's not focus on a SCP that was added in indev, lets focus on adding new SCPs.
The preparation for a dive is always a tense time

Re: [Suggestion] SCP-895 Containment chamber modification

#4
Cridone wrote:
TheRooster09 wrote:I've suggested to Regalis a long time ago that 895 wasn't contained properly and how to fix it but I don't think it's going to happen :sad: I would like to see my fixes for it to be implemented, namely the one where you find the NAV next to a dead D-Class and when you try to use it in 895's chamber you will get the kill screen on the NAV's screen. Also, I would like it if 106 wasn't allowed to spawn in there mainly due to the fact that new players may mistake him for 895 :|
No, I'm sorry, that idea was............... meh. 895 WAS properly contained, only the radius of 895's hallucinations extended.

Please, let's not focus on a SCP that was added in indev, lets focus on adding new SCPs.
It seems SCP-895's effect is spreading.
IT SEEMS
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I Survived SCP-106's Pocket Dimension And All I Got Was This Stupid ID Card

Re: [Suggestion] SCP-895 Containment chamber modification

#5
Cridone wrote:
Please, let's not focus on a SCP that was added in indev, lets focus on adding new SCPs.

Uh, I might disagree with you there. How about focusing on the SCPs already in the game before suggesting new ones?
The "InGame Entity Discussion" is pretty much vacant. No one making suggestions or giving ideas.

All of you out there, you complain about lots of Offtopic! So move your asses in there and help with that!
My Youtube Account: http://www.youtube.com/user/TheSerimah
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Re: [Suggestion] SCP-895 Containment chamber modification

#6
Serimah wrote:

Uh, I might disagree with you there. How about focusing on the SCPs already in the game before suggesting new ones?
The "InGame Entity Discussion" is pretty much vacant. No one making suggestions or giving ideas.

All of you out there, you complain about lots of Offtopic! So move your asses in there and help with that!
Thanks for your correction, I'm creating a new post there.

EDIT: Here's the new topic: http://scpcbgame.com/forum/viewtopic.php?f=14&t=3086 Lock this topic, please!
SCP classified documents
SCP-895 Containment chamber modification
D-9341 memoirs
Old topics of interest