Hello there guys, i'm here with a little suggestion.
I have noticed in many of my sh*t-bricks moments in CB, that the level 1 office, where the level 2 keycard is, always haves the same items and makes me think "Wow, did the foundation cloned every room?", so i think that the rooms where items spawn, the spawning of items must be randomized
Example:
First time you find the office, the documents, the navigator and the keycard will be there.
But next time you find the same office, you can sometimes find only the documents will be there, or sometimes only the navigator, or even nothing.
In short, the offices and other rooms where items spawn, must have a randomized appearance of items
So what do you think?
(Sorry for any typo)
Re: Random appearance of items
#2They did this in L4D. It was cool then and I guess it would be cool here.

Re: Random appearance of items
#3(I suggested this at General Suggestion but no one cared about
)
Altough, I agree, it makes the game more expecting and less scary

Altough, I agree, it makes the game more expecting and less scary
DON'T SHOOT! LET THEM BURN!
Re: Random appearance of items
#4Mod idea, ding!
It's not even a hard thing to do. Just make the game choose randomly between 1 or 0 for each item spawn that isn't important to progress (like the gasmask) and if it's 0, no spawn. 1, then spawn.
It's not even a hard thing to do. Just make the game choose randomly between 1 or 0 for each item spawn that isn't important to progress (like the gasmask) and if it's 0, no spawn. 1, then spawn.
Re: Random appearance of items
#5A limiter on spawn numbers should also be implemented. To prevent me getting 3 gas-masks again.InnocentSam wrote:Mod idea, ding!
It's not even a hard thing to do. Just make the game choose randomly between 1 or 0 for each item spawn that isn't important to progress (like the gasmask) and if it's 0, no spawn. 1, then spawn.

Re: Random appearance of items
#6I don't think the Foundation would have just one gas mask. If they have a lot of personnel, why would they have just one gas mask? They'd surely have more than that.rarityismahwaifu wrote:A limiter on spawn numbers should also be implemented. To prevent me getting 3 gas-masks again.InnocentSam wrote:Mod idea, ding!
It's not even a hard thing to do. Just make the game choose randomly between 1 or 0 for each item spawn that isn't important to progress (like the gasmask) and if it's 0, no spawn. 1, then spawn.
Key cards should be much more rare, since personnel should be more careful with security, not so much with gas masks. Imagine if a Class-D stole your keycard from your desk to upgrade it in SCP-914 and escape the facility, with highly secret information.
Re: Random appearance of items
#7Speaking of that... I suggest to get more first aid kits. Besides, it should use more effort to find more randomised-different items.juanjpro wrote:I don't think the Foundation would have just one gas mask. If they have a lot of personnel, why would they have just one gas mask? They'd surely have more than that.rarityismahwaifu wrote:A limiter on spawn numbers should also be implemented. To prevent me getting 3 gas-masks again.InnocentSam wrote:Mod idea, ding!
It's not even a hard thing to do. Just make the game choose randomly between 1 or 0 for each item spawn that isn't important to progress (like the gasmask) and if it's 0, no spawn. 1, then spawn.
Key cards should be much more rare, since personnel should be more careful with security, not so much with gas masks. Imagine if a Class-D stole your keycard from your desk to upgrade it in SCP-914 and escape the facility, with highly secret information.
Re: Random appearance of items
#9that's activated in a containment breach to deter D-Class or something like the tesla gates.rarityismahwaifu wrote:People want gas masks for there is a lot of gas in the building.
I Survived SCP-106's Pocket Dimension And All I Got Was This Stupid ID Card
Re: Random appearance of items
#10Then if they leave gas masks around doesn't that make it pointless.That Same Anon wrote:that's activated in a containment breach to deter D-Class or something like the tesla gates.rarityismahwaifu wrote:People want gas masks for there is a lot of gas in the building.
