Hi everyone,
Since the update 0.9 there are a lot of new sound effects and its much darker in the game. The atmosphere is really improving with every update, but I thought it could also have some graphical improvement. The facility looks quite boring as it is now, it could have some more details that suit to the plot. I would recommend:
-more dead bodies randomly placed around the facility
-broken vents, pipes etc.
-some doors are broken out of the frames and lie on the floor
-overturned shelfs, container, tables etc.
-(pot)holes in some walls with bricks or concrete lying on the floor
-more bloodstains on the walls, especially in the hcz
Having the facility destructed a bit would make the scenery much more interesting I think. What do you think?
UPDATE:
After reading all the replies, I'll add some points from other users to the list, read them below:
-flickering lights (suggested by Omniary)
-more human-like ambiance (footsteps and voices behind walls / in the distance) (suggested by Nightmare Tank)
-objects (e.g. a big pipe) randomly falling from the ceiling (suggested by Omniary)
-bulletholes in the walls with maybe one little bloodstain (suggested by SCP-500)
-lamps randomly "explode", making the room a bit darker (suggested by Mr. Shy-Guy)
-more roaming SCPs that are less humanoid in appearence (e.g. SCP-772) (suggested by Mr. Shy-Guy)
-some doors are corroded by SCP-106 (suggested by SCP-500)
-burning nuclear barrels in the heavy containment zone (suggested by me)
That's all for now, I'll update the list regulary if more stuff is suggested.
[SUGGESTION] Better graphical atmosphere
#1
Last edited by Akatos on Sat Feb 01, 2014 4:49 pm, edited 4 times in total.
Do you think NASA invented thunderstorms to cover up the sound of space battles?