[1.2.3] SCP-049 containment room MAV`s

#1
Good evening to all,

Yesterday and today i played a bit after patching to V 1.2.3, and now i found out that all 3 of my new savegames give an MAV when moving around in SCP-049`s containment to flip the elevator switches. Noclipping before flipping the switches delays the MAV when flipping either of them by 5-10 seconds so far :049:

Going to test a few possibilities myself to find a work-around as i enjoy 049 as a real threat since the 1.2.2 update, where he walks around the facility after you let him out of his containment :049:

Re: [1.2.3] SCP-049 containment room MAV`s

#3
SCP-Draconist wrote:Literally no one else has this bug?
I am also getting this bug, but I have no additional info to contribute, unfortunately... everything you described is exactly what I've encountered.

While it doesn't technically make the game unwinnable (considering you can refine a Keycard Omni from SCP-914 if you get lucky, negating the need to enter SCP-049's chamber), it IS a very irritating bug that I can't figure out how to get around. None of the 'fixes' in the "Dealing with MAVs" topic work.

So far, the only MAVs I'm getting with this version are the aforementioned one, and one that seems to occur when you save inside an elevator while it's still moving.
cron