Whenever I try to play when I look around part of the screen flickers and it looks like that i'm seeing outside the map/other rooms? I have no idea what is happening and this never happened before. Help anyone?
Edit: I'm also running on Windows 10 but that didn't make a difference before since I've played it just fine on W10.
Re: SCP: CB 1.2.3 Strange flickering screen glitch?
#2If your computer is running anything past Windows 7, the screen will flicker when using fullscreen. It just happens since for Containment Breach, Blitz3D is heavily using DirectX7 features due to FastExt, and just how it's made overall.
Most modern computers don't like DirectX7 (since it's really un-supported), so you need to use windowed mode to get rid of the bug. You could go "Fake-Fullscreen" where you run windowed mode, but the sprint and/or blink meter will get cut off.
Most modern computers don't like DirectX7 (since it's really un-supported), so you need to use windowed mode to get rid of the bug. You could go "Fake-Fullscreen" where you run windowed mode, but the sprint and/or blink meter will get cut off.
Re: SCP: CB 1.2.3 Strange flickering screen glitch?
#3I can handle playing it in windowed! I really appreciate the help, wasn't expecting it so soon since I thought this entire forum site was pretty much dead! Might even decide to stay, but still, thank you.SyphenTV wrote:If your computer is running anything past Windows 7, the screen will flicker when using fullscreen. It just happens since for Containment Breach, Blitz3D is heavily using DirectX7 features due to FastExt, and just how it's made overall.
Most modern computers don't like DirectX7 (since it's really un-supported), so you need to use windowed mode to get rid of the bug. You could go "Fake-Fullscreen" where you run windowed mode, but the sprint and/or blink meter will get cut off.
Re: SCP: CB 1.2.3 Strange flickering screen glitch?
#4For another fix that should fix MOST of the flickering, go to the options file in the SCP game folder and where it says vsync, switch its value to 0.
Re: SCP: CB 1.2.3 Strange flickering screen glitch?
#5We will add this option in the option menu, so everyone can easily turn it on/offRodj wrote:For another fix that should fix MOST of the flickering, go to the options file in the SCP game folder and where it says vsync, switch its value to 0.
Re: SCP: CB 1.2.3 Strange flickering screen glitch?
#6I threw together a slightly modified executable which renders to a centered, borderless window when not in fullscreen mode. This should allow you to play in windowed mode with it still feeling like fullscreen mode (especially if you select the windowed resolution that is the same as your native desktop resolution). You should just be able to stick this in your SCP Containment Breach folder (where the regular executable is located) and run it http://download1649.mediafire.com/9ofg2 ... ess%29.exeSad_ness wrote:I can handle playing it in windowed! I really appreciate the help, wasn't expecting it so soon since I thought this entire forum site was pretty much dead! Might even decide to stay, but still, thank you.
Note that resolutions greater than 1600x900 are rendered where the 'fullscreen' and 'use launcher' buttons are on the launcher menu and can be hard to spot, so if you cannot find your native resolution, it is most likely hiding there.
This fix was thrown together using the user32.dll decls file found here http://www.blitzbasic.com/codearcs/code ... ?code=1179
and is basically a modified portion of this code by Zethrax showcasing api usage http://www.blitzbasic.com/codearcs/code ... ?code=3076
The modified Main.bb can be downloaded here http://download1517.mediafire.com/jw8ll ... ndow%29.bb
Re: SCP: CB 1.2.3 Strange flickering screen glitch?
#7This feature is already in 1.3risingstar64 wrote:I threw together a slightly modified executable which renders to a centered, borderless window when not in fullscreen mode. This should allow you to play in windowed mode with it still feeling like fullscreen mode (especially if you select the windowed resolution that is the same as your native desktop resolution). You should just be able to stick this in your SCP Containment Breach folder (where the regular executable is located) and run it http://download1649.mediafire.com/9ofg2 ... ess%29.exeSad_ness wrote:I can handle playing it in windowed! I really appreciate the help, wasn't expecting it so soon since I thought this entire forum site was pretty much dead! Might even decide to stay, but still, thank you.
Note that resolutions greater than 1600x900 are rendered where the 'fullscreen' and 'use launcher' buttons are on the launcher menu and can be hard to spot, so if you cannot find your native resolution, it is most likely hiding there.
This fix was thrown together using the user32.dll decls file found here http://www.blitzbasic.com/codearcs/code ... ?code=1179
and is basically a modified portion of this code by Zethrax showcasing api usage http://www.blitzbasic.com/codearcs/code ... ?code=3076
The modified Main.bb can be downloaded here http://download1517.mediafire.com/jw8ll ... ndow%29.bb
Re: SCP: CB 1.2.3 Strange flickering screen glitch?
#8Yep.Vane Brain wrote:This feature is already in 1.3risingstar64 wrote:I threw together a slightly modified executable which renders to a centered, borderless window when not in fullscreen mode. This should allow you to play in windowed mode with it still feeling like fullscreen mode (especially if you select the windowed resolution that is the same as your native desktop resolution). You should just be able to stick this in your SCP Containment Breach folder (where the regular executable is located) and run it http://download1649.mediafire.com/9ofg2 ... ess%29.exeSad_ness wrote:I can handle playing it in windowed! I really appreciate the help, wasn't expecting it so soon since I thought this entire forum site was pretty much dead! Might even decide to stay, but still, thank you.
Note that resolutions greater than 1600x900 are rendered where the 'fullscreen' and 'use launcher' buttons are on the launcher menu and can be hard to spot, so if you cannot find your native resolution, it is most likely hiding there.
This fix was thrown together using the user32.dll decls file found here http://www.blitzbasic.com/codearcs/code ... ?code=1179
and is basically a modified portion of this code by Zethrax showcasing api usage http://www.blitzbasic.com/codearcs/code ... ?code=3076
The modified Main.bb can be downloaded here http://download1517.mediafire.com/jw8ll ... ndow%29.bb
I already added this feature to SCP:CB (but it's still good to hear that there are still supportive people out here). I think this can first being used for the current 1.2.3 and in 1.3, it will be already added.
BTW: I try to make the ability to actually change the resolution for this fullscreen mode (I will try to do this effect by making the real resolution to be the desktop size, but all other stuff will be rendered with the selected resolution and will be cropped using the "CopyRectStretch" function to actually get the things to the right size (it isn't implemented for now, I'll just try if it will work).
Re: SCP: CB 1.2.3 Strange flickering screen glitch?
#9That's cool, I'll check it out in the mean time waiting for 1.3. Thanks!risingstar64 wrote:I threw together a slightly modified executable which renders to a centered, borderless window when not in fullscreen mode. This should allow you to play in windowed mode with it still feeling like fullscreen mode (especially if you select the windowed resolution that is the same as your native desktop resolution). You should just be able to stick this in your SCP Containment Breach folder (where the regular executable is located) and run it http://download1649.mediafire.com/9ofg2 ... ess%29.exeSad_ness wrote:I can handle playing it in windowed! I really appreciate the help, wasn't expecting it so soon since I thought this entire forum site was pretty much dead! Might even decide to stay, but still, thank you.
Note that resolutions greater than 1600x900 are rendered where the 'fullscreen' and 'use launcher' buttons are on the launcher menu and can be hard to spot, so if you cannot find your native resolution, it is most likely hiding there.
This fix was thrown together using the user32.dll decls file found here http://www.blitzbasic.com/codearcs/code ... ?code=1179
and is basically a modified portion of this code by Zethrax showcasing api usage http://www.blitzbasic.com/codearcs/code ... ?code=3076
The modified Main.bb can be downloaded here http://download1517.mediafire.com/jw8ll ... ndow%29.bb