Re: glitches in 1.2.4

#1
skylorosxp wrote:heres the glitches I found in 1.2.4
1 when I goto scp 682 camber when scp 1048 walk I don't get the builder bear achtiment
2 scp 173 is found in the mantince tunnel and scp 049 camber how do his get down there without the vent
3 the game crashes when I drink a drink
1. There is no 682 "camber" in game
2. By using elevator
3. Fixed
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Re: glitches in 1.2.4

#2
Vane Brain wrote:
skylorosxp wrote:heres the glitches I found in 1.2.4
1 when I goto scp 682 camber when scp 1048 walk I don't get the builder bear achtiment
2 scp 173 is found in the mantince tunnel and scp 049 camber how do his get down there without the vent
3 the game crashes when I drink a drink
1. There is no 682 "camber" in game
2. By using elevator
3. Fixed
the palce where you find 682s docment
skylorosxp the great and powerful youtube playing since 1.2.3

Re: glitches in 1.2.4

#3
skylorosxp wrote:
Vane Brain wrote:
skylorosxp wrote:heres the glitches I found in 1.2.4
1 when I goto scp 682 camber when scp 1048 walk I don't get the builder bear achtiment
2 scp 173 is found in the mantince tunnel and scp 049 camber how do his get down there without the vent
3 the game crashes when I drink a drink
1. There is no 682 "camber" in game
2. By using elevator
3. Fixed
the palce where you find 682s docment
But it is not 682 "camber"
There is a document about SCP-106 in office. Should we call this office "SCP-106 chamber"?
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Re: glitches in 1.2.4

#4
Dude, it's been implied that place has been the entrance to 682's chamber since the old forums were a thing. That has never been contested by Regalis, 682's doc is there, and the room gets filled with gas which would imply it's one of the most protected chambers in the facility. While it's all implication, with all this here there really is not much wrong in saying that this is how Regalis was trying to point out 682's chamber (as somewhat dumb as it is).

It's really reassuring to know just how much the new development team knows about the game. 10/10 would outsource development to China again.

Re: glitches in 1.2.4

#5
Awesomeguy147 wrote:Dude, it's been implied that place has been the entrance to 682's chamber since the old forums were a thing. That has never been contested by Regalis, 682's doc is there, and the room gets filled with gas which would imply it's one of the most protected chambers in the facility. While it's all implication, with all this here there really is not much wrong in saying that this is how Regalis was trying to point out 682's chamber (as somewhat dumb as it is).

It's really reassuring to know just how much the new development team knows about the game. 10/10 would outsource development to China again.
I don't see any proofs of that. And we know about the game more then each of you together
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Re: glitches in 1.2.4

#6
Vane Brain wrote:
Awesomeguy147 wrote:Dude, it's been implied that place has been the entrance to 682's chamber since the old forums were a thing. That has never been contested by Regalis, 682's doc is there, and the room gets filled with gas which would imply it's one of the most protected chambers in the facility. While it's all implication, with all this here there really is not much wrong in saying that this is how Regalis was trying to point out 682's chamber (as somewhat dumb as it is).

It's really reassuring to know just how much the new development team knows about the game. 10/10 would outsource development to China again.
I don't see any proofs of that. And we know about the game more then each of you together
So in other words, your refutation of what I said is basically "I D O N T T H I N K T H A T S T R U E" (inside jokes huehue). Seriously though, you didn't address what I said. You know what room he's talking about, I know what room he's talking, there are things implying the the room he's talking about is how he described it, it's never been confirmed the room is not what he said it is. Yes it's not concrete, but what's wrong with calling it what he called it, especially when we don't really have an alternative name for it.

Re: glitches in 1.2.4

#7
Awesomeguy147 wrote:
Vane Brain wrote:
Awesomeguy147 wrote:Dude, it's been implied that place has been the entrance to 682's chamber since the old forums were a thing. That has never been contested by Regalis, 682's doc is there, and the room gets filled with gas which would imply it's one of the most protected chambers in the facility. While it's all implication, with all this here there really is not much wrong in saying that this is how Regalis was trying to point out 682's chamber (as somewhat dumb as it is).

It's really reassuring to know just how much the new development team knows about the game. 10/10 would outsource development to China again.
I don't see any proofs of that. And we know about the game more then each of you together
So in other words, your refutation of what I said is basically "I D O N T T H I N K T H A T S T R U E" (inside jokes huehue). Seriously though, you didn't address what I said. You know what room he's talking about, I know what room he's talking, there are things implying the the room he's talking about is how he described it, it's never been confirmed the room is not what he said it is. Yes it's not concrete, but what's wrong with calling it what he called it, especially when we don't really have an alternative name for it.
It is a big testroom, but okay.. if you want to call it 682 chamber - fine
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Re: glitches in 1.2.4

#8
Vane Brain wrote:It is a big testroom, but okay.. if you want to call it 682 chamber - fine
So you're gonna complain about not seeing proof when calling something one thing, yet you're not going to provide proof when you call it something else. I think you're letting that pride of being a minor developer of a formerly popular game get to that head of yours, or your just an amateur debater with little self awareness. After this exchange, I'm kind thinking it's a little bit of both. (Note this last part isn't an argument against you, just an observation I think you should watch out for.)

Re: glitches in 1.2.4

#9
Awesomeguy147 wrote:
Vane Brain wrote:It is a big testroom, but okay.. if you want to call it 682 chamber - fine
So you're gonna complain about not seeing proof when calling something one thing, yet you're not going to provide proof when you call it something else.
Do I need to show proofs that it is testroom?
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Re: glitches in 1.2.4

#10
Vane Brain wrote:
Awesomeguy147 wrote:
Vane Brain wrote:It is a big testroom, but okay.. if you want to call it 682 chamber - fine
So you're gonna complain about not seeing proof when calling something one thing, yet you're not going to provide proof when you call it something else.
Do I need to show proofs that it is testroom?
Since you're making the claim, yes. That's how arguments tend to work.