[0.9.2] Random bugs

#1
Don't have any screenshots, but here's a small list of bugs I ran into when playing v0.9.2. I don't usually play bugfix/small updates since I have to switch over to my ancient (notrlly) XP to do so.

MAVs:
Not many for me luckily, I wasn't willing to try out the gas mask MAV since I'll take everyone else's word for it. I can confirm that it also applies to the hazmat suit, so there. The most problematic MAV for me was the teleport command. Whenever I misspelled a room input name, I'd get an MAV. Sometimes, I even spelt the name of the room right, like room2testroom2. The only room I managed to teleport to without getting an MAV was room2, out of the 6 or so times I reopened the game.

Keypads:
Keypads are bugged for me, the button outlines are misaligned with the actual numbers, otherwise than that, they worked fine.

Less important bugs:
KeycardUse interrupts other sounds playing in-game. For example, it will always replace DoorCheckpoint when opening a checkpoint door. Another example was it replacing Announc.ogg when the MTF entered the facility.

A couple of 035's voice lines are incorrect from what I know of about his script and when he's supposed to say things. He will tell you about Gate A when you gas (but don't kill) him and will always tell you how to get out at Gate B when you open the door without objecting. Those two should be switched around.

I'll add any more if I notice.
It slep time bunner.

Re: [0.9.2] Random bugs

#2
When I updated the Simulator (SCP Containment Breach) and got V.0.9.2 it loaded like it said (which is fast) thought as you said the keypads are weird and all my other versions never lagged though this one always lags so I continue to play 0.9.1 and I think they should make that better and make a way to disable the MTFs which is VERY annoying when you are creating a map
And I could not see any difference with SCP-106?!?!

Well...
I found out later on that day that that only happens when the debughud is on
I lead the SCP Auchenharvie Splinter.
Current Rank: Class C - Containment Specialist (Level 4).
Tester: Box of Horrors, SCP-CIM, N.T.F.
I develop the Future Horror Mod
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