I am having the problem, that I can't get the Gate A ending. (in version 1.2.3)
Warning Spoilers:
I did the following: contained SCP-107, deactivated the Remote Door Controls, went back to SCP-79, re-activated the Remote Door Controls, went through Gate A with a Level 5 Keycard. It opened and I went through the elevator on my right. Loading Screen.
I then was in the elevator, but facing the wrong direction. I heard strange flesh tearing noises and noises normally belonging to 106. When I left the elevator and went into the big hall, traversed the bridge, I saw a strange picture: several MTF units, facing away from me, standing half buried in the ground in their T-Pose animation position. Two Apache Helicopters circle above. But nothing else happens.
This is very frustrating, it is at least the tenth time I would have lost a save game to a game breaking bug, but never so close before the ending. It's like the game hates me or something... I just want to see the ending once, end the game once myself. :(
Re: [V 1.2.3] Gate A bug, can't be finished since end scene does not trigger
#2Thanks for the bug report.cHaoS wrote:I am having the problem, that I can't get the Gate A ending. (in version 1.2.3)
Warning Spoilers:
I did the following: contained SCP-107, deactivated the Remote Door Controls, went back to SCP-79, re-activated the Remote Door Controls, went through Gate A with a Level 5 Keycard. It opened and I went through the elevator on my right. Loading Screen.
I then was in the elevator, but facing the wrong direction. I heard strange flesh tearing noises and noises normally belonging to 106. When I left the elevator and went into the big hall, traversed the bridge, I saw a strange picture: several MTF units, facing away from me, standing half buried in the ground in their T-Pose animation position. Two Apache Helicopters circle above. But nothing else happens.
This is very frustrating, it is at least the tenth time I would have lost a save game to a game breaking bug, but never so close before the ending. It's like the game hates me or something... I just want to see the ending once, end the game once myself. :(
We already fixed it, so the 1.3 will have this ending to be played again

Re: [V 1.2.3] Gate A bug, can't be finished since end scene does not trigger
#3Thanks for the reply. Do you already have an estimate for the release of 1.3? The forum posts I read about it said something about the end of May. Do you maybe need some more testers? ;-)
Re: [V 1.2.3] Gate A bug, can't be finished since end scene does not trigger
#4We want to release the game somewhere in July (but I can't say when exactly because we are still not sure how exactly long the update will still take). And I think we don't need more testers, as we 3 (Regalis, Vane Brain and me) already doing a lot of testing during this time. But I can't say for 100% sure if you can be a tester or not (you have to ask Regalis for that).cHaoS wrote:Thanks for the reply. Do you already have an estimate for the release of 1.3? The forum posts I read about it said something about the end of May. Do you maybe need some more testers? ;-)