Re: Discussion of all discussions
#42My legacy is complete, I have officially changed from the White colored Ace to the legendary Banchou (Badass) you shall all pray to the legendary banchou.
Re: Discussion of all discussions
#43Cool.Delusional wrote:My legacy is complete, I have officially changed from the White colored Ace to the legendary Banchou (Badass) you shall all pray to the legendary banchou.
Re: Discussion of all discussions
#44Well I just found out how to make my own barricades on the mod I am mapping for using this script here:
int BARRICADE_health[10] ={ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 };
int BARRICADE_lineid[10] ={ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
int BARRICADE_sectorid[10] ={ 120, 121, 122, 123, 124, 125, 126, 127, 128, 129 };
int BARRICADE_attackid[10] ={ 131, 132, 133, 134, 135, 136, 137, 138, 139, 140 };
int BARRICADE_updatetime[10] ={ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
int BARRICADE_health[10] ={ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 };
int BARRICADE_lineid[10] ={ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
int BARRICADE_sectorid[10] ={ 120, 121, 122, 123, 124, 125, 126, 127, 128, 129 };
int BARRICADE_attackid[10] ={ 131, 132, 133, 134, 135, 136, 137, 138, 139, 140 };
int BARRICADE_updatetime[10] ={ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
Re: Discussion of all discussions
#45You making a zombie survival?Delusional wrote:Well I just found out how to make my own barricades on the mod I am mapping for using this script here:
int BARRICADE_health[10] ={ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 };
int BARRICADE_lineid[10] ={ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
int BARRICADE_sectorid[10] ={ 120, 121, 122, 123, 124, 125, 126, 127, 128, 129 };
int BARRICADE_attackid[10] ={ 131, 132, 133, 134, 135, 136, 137, 138, 139, 140 };
int BARRICADE_updatetime[10] ={ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
Re: Discussion of all discussions
#46If by zombie survival you mean the mapping part of it, yes.mrpeanut188 wrote:You making a zombie survival?
Also, I actually just released my first map if you are a Doom gamer, check it out via this link here: http://zandronum.com/forum/showthread.p ... 22&page=10
Re: Discussion of all discussions
#48Isn't that a bit excessive? this isn't a screw around thread but aside from that, I actually managed to make my own thread for it on the Zandronum forums.mrpeanut188 wrote:-masssnip-