That was directed at ApplePiah, because Combine WAS going to use Blitz3D at one point.Irontaco wrote::/Cridone wrote:I'm just glad Combine is not using Blitz3D instead.
Re: Payd8 Bit Again
#12Naturally.Tomgrakk wrote:Serious question: Will it have thermal drills that break constantly and you have to restart them over and over?
Also, will Chains call it a 'broke-dick piece-of-shit drill' in an 8-bit chiptune voice?
I've tried out fusion and found it to be seriously lacking compared to game maker. of course the best choice is a custom engine but I'm not really that good at C++.ApplePiah wrote: In my eye, it's really bad. I used it before and I barely made what I like to call: "a game" I use Clickteam Fusion 2.5 instead.
Anyways back on topic is it supposed to be Pay Day in 8-bit? Dun get it. Never played Pay Day anyways.
At least with game maker you can do actual coding.
And yes, this is essentially a top-down "demake" of Payday. I plan to add an actual weapon system at some point but I want all the essentials in first like proper enemies and a HUD.
"now that the victim is in place, the killing bite will be administered in 10 seconds." --Valve.
Beware the man that speaks in hands.
☜☝☞☟ ✌
Beware the man that speaks in hands.
☜☝☞☟ ✌
Re: Payd8 Bit Again
#13I really like this. Though, I was expecting something like the banner, not just a circle with a Mini-Type-Gun. Still fun though, being a Infinite Enemy Simulator. Also, will you fix the fact that enemies are invisible?
Re: Payd8 Bit Again
#14I made that banner a while ago, if Combine wants me to make a new banner and some new sprites I could. The current banner is just a bunch of lines.... and... boxes(?), and I lost the old Payd8-Bit logo and wouldn't mind remaking a new one from scratch.SyphenTV wrote:I really like this. Though, I was expecting something like the banner, not just a circle with a Mini-Type-Gun. Still fun though, being a Infinite Enemy Simulator. Also, will you fix the fact that enemies are invisible?
Re: Payd8 Bit Again
#15Enemies are invisible? I don't seem to have this problem. Can you describe in more detail?SyphenTV wrote:I really like this. Though, I was expecting something like the banner, not just a circle with a Mini-Type-Gun. Still fun though, being a Infinite Enemy Simulator. Also, will you fix the fact that enemies are invisible?
A new banner would be nice. Don't use my current ingame art though, It's a bit crap.Cridone wrote:I made that banner a while ago, if Combine wants me to make a new banner and some new sprites I could. The current banner is just a bunch of lines.... and... boxes(?), and I lost the old Payd8-Bit logo and wouldn't mind remaking a new one from scratch.
"now that the victim is in place, the killing bite will be administered in 10 seconds." --Valve.
Beware the man that speaks in hands.
☜☝☞☟ ✌
Beware the man that speaks in hands.
☜☝☞☟ ✌
Re: Payd8 Bit Again
#16I'm quite awful with Game Maker Studio, I'm just... Not used to such layout.Combine wrote:At least with game maker you can do actual coding.
Re: Payd8 Bit Again
#17Hmm. Well, I was just shooting around (Since enemies really don't spawn that often) and when I randomly shot, I see corpses just appear. Since some models are just white circles, I thought that they were blending in with "tEsT"(?) and the walls. That, or there are invisible enemies.
Re: Payd8 Bit Again
#18Enemies spawn whenever one is killed.SyphenTV wrote:Hmm. Well, I was just shooting around (Since enemies really don't spawn that often) and when I randomly shot, I see corpses just appear. Since some models are just white circles, I thought that they were blending in with "tEsT"(?) and the walls. That, or there are invisible enemies.
Try the latest version, It might help.
"now that the victim is in place, the killing bite will be administered in 10 seconds." --Valve.
Beware the man that speaks in hands.
☜☝☞☟ ✌
Beware the man that speaks in hands.
☜☝☞☟ ✌
Re: Payd8 Bit Again
#19I've released an update which adds some basic assault stuff. Press F2 to load up the assault test map. (Still no actual enemies but you can shoot shit more efficiently now i guess.)
"now that the victim is in place, the killing bite will be administered in 10 seconds." --Valve.
Beware the man that speaks in hands.
☜☝☞☟ ✌
Beware the man that speaks in hands.
☜☝☞☟ ✌
Re: [Cancelled] Payd8 Bit Again
#20Game is cancelled.
Please lock this.
Please lock this.
"now that the victim is in place, the killing bite will be administered in 10 seconds." --Valve.
Beware the man that speaks in hands.
☜☝☞☟ ✌
Beware the man that speaks in hands.
☜☝☞☟ ✌