Re: First ZBrush Model

#3
Night wrote:Just thought why not post this, ZBrush would definitely be useful for my models in the future.

And who knows, if I'll decide to make another organic SCP model in the future; it could prove to be very useful. :)
Spoiler
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(176,514 polygons)
WOW, amazing :D

Zbrush's dynamic-topology is revolutionary -- did you purchase a copy of it yourself?? Or is there a possible student version/trial version for it? (I'd love to be able to use it sometime..)

Re: First ZBrush Model

#4
Night wrote:Just thought why not post this, ZBrush would definitely be useful for my models in the future.

And who knows, if I'll decide to make another organic SCP model in the future; it could prove to be very useful. :)
Spoiler
Image
(176,514 polygons)
:shock:
What fun is there in making sense?
Now, if you will excuse me i have some chaos to wreak.
Resident forum robot monkey, and chaos incarnate.
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Re: First ZBrush Model

#6
Thanks for all the compliments guys! :D
Mirocaine wrote: WOW, amazing :D

Zbrush's dynamic-topology is revolutionary -- did you purchase a copy of it yourself?? Or is there a possible student version/trial version for it? (I'd love to be able to use it sometime..)
Thank you. :)
Now, I don't want to sound like the "bad boy", but I didn't exactly purchase it, if you catch what I'm saying. :oops:
Some quick links for myself (and you all too).
SCP-096 model
MTF model
Forum Smileys
deviantART
Pixel Joint

Enjoy

Re: First ZBrush Model

#7
are you god

I hope you didn't get it from TPB because all their top links are monitored, but I don't think software companies really care as much about pirating because internet users tend to give them free advertising if their product is well made enough.
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I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!

Re: First ZBrush Model

#8
Night wrote:Just thought why not post this, ZBrush would definitely be useful for my models in the future.

And who knows, if I'll decide to make another organic SCP model in the future; it could prove to be very useful. :)
Spoiler
Image
(176,514 polygons)
Now that, that is dedication and skill. I wouldn't even nearly have the patience to make something that detailed.
Local Forum Amateur and Galactic God Entity: Current mistakes:3
"If you collect them, something good might happen!" - About half of the Road Trip Adventure NPC's

Re: First ZBrush Model

#9
Night wrote:Thank you. :)
Now, I don't want to sound like the "bad boy", but I didn't exactly purchase it, if you catch what I'm saying. :oops:
Night the Pirate, eh? That sounds catchy and makes sense.

Model looks amazing. Just wondering, how long did it take to get used to ZBrush?

Re: First ZBrush Model

#10
Figured that if I'm modelling on ZBrush again, I might as well post it here again. :)
Started learning Zbrush again after like 8 months, this time because I'm working on a 3D game, and I want to use ZBrush for bump maps, textures, and other stuff; so I decided that I'll first practice a bit, get some experience and get used to Zbrush before I actually start making the models for the game and this is how this model came to be, might do some more SCP ones.

Made 096 first, didn't really bother with the arms and back.
Spoiler
Image
Some quick links for myself (and you all too).
SCP-096 model
MTF model
Forum Smileys
deviantART
Pixel Joint

Enjoy