Re: SCP - Containment is Magic Mod

#111
Pony wrote:
Nightmare Tank wrote:Most I could do is...maybe voice, a bit of re-skinning and the likes...I have Blender, but not a lot of experience with it as of yet...
It's about the same here. But I am the best writer in my english class (and I'm not exaggerating). If wish to see an example, let me know and I'll PM it to ya!
I got an E (Or maybe a D) in my English exams. The only reason for this was because it was all literature crap (Compare these extracts, does this extract give this opinion? Explain your answer, yada yada yada) as opposed to actual Spelling & Grammar English. Man, I got cheated...but as you can tell, my spelling and grammar is substantial.
The Nightmares...will last...FOREVEEEEERRRRR!
In the event that Nightmare Tank tries to take charge, Dr. Glitch is to warn it, until it ceases its behaviour.

Re: SCP - Containment is Magic Mod

#112
Pony wrote:
Glitch wrote:i did ask Destructoid, he thought the mod has lived It's course
Well he's missing out then.
Nightmare Tank wrote:Most I could do is...maybe voice, a bit of re-skinning and the likes...I have Blender, but not a lot of experience with it as of yet...
It's about the same here. But I am the best writer in my english class (and I'm not exaggerating). If wish to see an example, let me know and I'll PM it to ya!
I'm quite good in my english,but I'm not confident to do anything relating to voice acting.
I'm done,I'm really done here for now.Screw this bullshit that I'm getting from other people.I can't tolerate this anymore,and I'll fuck off from now.

Re: SCP - Containment is Magic Mod

#115
I'mNotBlappy wrote:
Pony wrote:I am; however, learning how to edit the source code.
What source code it is?
Blitz3D

I had an idea. What if we made the full random map generation of SCP v0.6.6 optional. Don't get me wrong, I like the newer versions, but I believe 0.6.6 is the best version because of this. If we do this, not only will it be a mod 1st, but we'll also get more fans.
The day I quit is tha day I die.

Re: SCP - Containment is Magic Mod

#117
Well it's not exactly my first language, I do know how to drag n' drop in Game Maker. What do you suggest I learn first?

Glitch. I probably should've asked this when I posted my 914 idea, but how do you propose we keep Twilight locked within her chamber? A spell placed by Celestia on the chamber perhaps?
Last edited by Pony on Sun Oct 06, 2013 7:36 pm, edited 1 time in total.
The day I quit is tha day I die.

Re: SCP - Containment is Magic Mod

#118
Pony wrote:Well it's not exactly my first language, I do know how to drag n' drop in Game Maker. What do you suggest I learn first?
Python, C#, Java, pretty much anything that isn't BASIC, or derives from it.
While I wouldn't recommend C/++ as a first language due to the ridiculous complexity of manual memory management, BASIC takes the cake for the worst due to it's ability to teach you poor programming habits.
M-x dingus-mode

Re: SCP - Containment is Magic Mod

#119
MonocleBios wrote:
Pony wrote:Well it's not exactly my first language, I do know how to drag n' drop in Game Maker. What do you suggest I learn first?
Python, C#, Java, pretty much anything that isn't BASIC, or derives from it.
While I wouldn't recommend C/++ as a first language due to the ridiculous complexity of manual memory management, BASIC takes the cake for the worst due to it's ability to teach you poor programming habits.
I am learning java. I have an IT teacher whom I've asked to teach me, and so far, all I can program is a hello world statement.
Spoiler

Code: Select all

class Hello{
     public static void main(String[] arguments){
          System.out.println("Hello world.");
     }
}
The day I quit is tha day I die.

Re: SCP - Containment is Magic Mod

#120
MonocleBios wrote:BASIC takes the cake for the worst due to it's ability to teach you poor programming habits.
Interesting, a shame my first college only taught visual basic, looks like I made the right choice to move.
I'm not here as much right now, mention me on our Discord server if you need anything.
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