SpherisCore wrote:One thing I think is really missing and was in the Blitz Version, is the walking animation.
In Unity you just glide while making footstep noise, but you're not actually moving up and down which is really giving you the feeling you're in the game.
Overall it's just amazing, however, this is the little missing part I really think you shouldn't leave out of the game.
This will definitely be added!
Hubbawubba64 wrote:I don't like the idea of making any money off of this at all, but if it helps motivate you to not toss out this project with the others, then do what suits you.
I definitely understand. In order to accomplish a project of this scale within a reasonable timeframe, I will need funding of some sort. Currently all money is going towards development - first through being able to purchase unity plus on a monthly basis, and then through the purchase of assets from the asset store.
However, I will always make sure that a free updated general release is available! This release will be a large monthly release containing a lot of new changes and fixes. I'll also push out bugfixes for that build for free so that people don't have to wait a month to deal with some game-breaking or annoying bug.
I'm currently shooting for the next general release this coming weekend. I'd like to have SCP-1499's dimension complete with entities that can attack / not attack, a better spawning algorithm for the facility, and more items scattered throughout the facility. I'm also beginning to think about how I'd like the player to progress through the area, and will be adding some new rooms soon as well.