Re: What do you think about SCP 513 and SCP 513-1?

#21
Glitch wrote:
The Radical Larry wrote:Why were there removed from the game?
513-1 slowly drives the victim into insanity, removing the point of trying to survive.

Am I the only one not scared by this SCP -_-
Well class D-9341 isnt the only person in the game, all i wish to be added back is the bell it is cool but creepy at the same time
Don't call it a comeback, I never left
Youtube channel: https://www.youtube.com/channel/UCsE8eN ... DnN6kvweew

Re: What do you think about SCP 513 and SCP 513-1?

#22
Juicy wrote:
The Radical Larry wrote:
Glitch wrote: 513-1 slowly drives the victim into insanity, removing the point of trying to survive.

Am I the only one not scared by this SCP -_-
Well class D-9341 isnt the only person in the game, all i wish to be added back is the bell it is cool but creepy at the same time
It affects to everybody who hear it.
*Reads comment*
http://youtu.be/0NecGquJlMU?t=8m49s
Don't call it a comeback, I never left
Youtube channel: https://www.youtube.com/channel/UCsE8eN ... DnN6kvweew

Re: What do you think about SCP 513 and SCP 513-1?

#26
I seriously dont like 513, at least what he was before, its basically an impossible to control 2d sprite jump scare. If Regalis (as soon as he is back) plans on adding him back, I really hope that the only way for the bell to ring is by making the player ring it himself/herself, by mistake, by accident whatever. Something such as the player walks into the room, then 173 spawns in and the door closes for like 10 seconds, on the meantime the player must go around the room and on the middle the bell is sitiing on top of a table, if you get near the table you could knock the bell off and make it ring triggering 513. But seriously having the bell ring randomly through innercom is cheap as fukc. :?
Cod as call of duty 2, im not really into the newest ones.