Re: Dev Topic #2

#231
_radio_update

new variable.


/_enable/
"now that the victim is in place, the killing bite will be administered in 10 seconds." --Valve.

Beware the man that speaks in hands.

☜☝☞☟ ✌

Re: Dev Topic #2

#232
gameroyale wrote:I saw a bat like creature when I was in 1025's room when I turned around, that really rustled me, at least I had godmode on so I didn't think it would have killed me because it was gone very quick
I think 372 automatically follows you after a while.
Image
I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!

Re: Dev Topic #2

#233
Wow, 096 is looking great in-game. I can't wait.

And as Night said, I think he should be a little bit larger, even though he's hunched over when running, he seems to be only a bit larger than the player.
It slep time bunner.

Re: Dev Topic #2

#236
downloaded last version. 096 is awesome

By the way where is the link? I had to improvise
God is perfect -> Nobody is perfect -> I'm nobody --> I'm perfect --> I'm God.

Re: Dev Topic #2

#238
Probably the wrong place to ask this, but when I try to compile the code I get a "Function not found" error message, how does Larry deal with this?
I'm not here as much right now, mention me on our Discord server if you need anything.

Re: Dev Topic #2

#239
Glitch wrote:Probably the wrong place to ask this, but when I try to compile the code I get a "Function not found" error message, how does Larry deal with this?
Put the fast extension decl file in Blitz3d's userlibs folder
M-x dingus-mode

Re: Dev Topic #2

#240
People have been mentioning that 372 eats the corpses of guards but I have found no proof of this. Can someone explain?
I am a boot.