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[youtube]cFLJVYXQIDM[/youtube]Re: SCP - Nine Tailed Fox Mod (WIP)
#601Don't worry about your son, he will be sent to the deep dark depths in no time.
On the mod not works super team of coders who can do everything without bugs (because the coder is only one). This is already can be a problem from the engine. And we spent a lot of time and effort to make things work, but... the bugs... they always appear later. And if we do all things that you want from mod, then you would have to wait until mid-summer.SyphenTV wrote: Now if you would please listen, the mod is buggy. Really. And it is bad in it's state. You should really have put more effort and work into this "Big Update" then what's already in. It's more like you released something half-assed then something you would seriously release and call it, good. Even in early stages. You should've put more effort and actually tested the mod yourself before releasing it.
This mod has serious potential. You can do so much, only if you take your time. Don't go "Eh, it's good enough." and procrastinate. It's alright to take a long time between updates, as long as you take your time, and do things right. Take your time.
MTF arm model will be very low polygonSyphenTV wrote: EDIT:
Why aren't the gloves the same as the other MTF's? Couldn't you just take the arm models from the MTF model, and animate those for the first person? Kind of awkward how it's sort of a half-assed Counter-Strike: Source textured/modeled arms.
[/quote]SyphenTV wrote: EDIT:
Can you try to make this a bit more compatible with newer versions of windows? Probably not possible, but would be good if you attempted.
We are sorry about that. We know that intro is not well done and MAV apear. We will try fix(<-I don't like saying it. because we can't deal immediately with all the bugs and their causes.slender1200 wrote:The mod is looking great, but there is a new problem (you probably already know)
There are MAV's EVERYWHERE! I turned on the low quality models, turned off the video, made the graphics low, I did everything. Nothing worked. And if you quit the game, and load a game back up, you can't use your weapons. I also try using the console to go to other rooms, but it won't let me. So a map creator for the mod would be useful for people that want to see the new events. But the new intro is very well done.
I understand there is one programmer (and to my understanding, it is PXLSHN), but that doesn't mean he couldn't fix all if not most of the bugs in this version now. (You can even see people complaining about MAV's and shit BEFORE me, for example.)Vane Brain wrote: On the mod not works super team of coders who can do everything without bugs (because the coder is only one). This is already can be a problem from the engine. And we spent a lot of time and effort to make things work, but... the bugs... they always appear later. And if we do all things that you want from mod, then you would have to wait until mid-summer.
I....what? What does that have to do with changing the MTF arms viewmodel. Unless you were going to say that the current MTF arms would be low quality (poly, whatever). If so, that's fine. Low quality models/textures shouldn't really matter unless it REALLY bothers you. What should matter is the bugs.Vane Brain wrote: MTF arm model will be very low polygon
Then get someone to install Windows 10. Or emulate it. I could help. Lots of people here could help. Many people here have Windows 10.Vane Brane wrote: In our team, no one installed Windows 10.