3D Modeling showing

#1
Hey, so I thought it would be cool to have a thread where other people who model and use programs such as Maya, 4D Cinema, 3DS Max, etc... can post their stuff here no matter what it is to show it off and get suggestions and so on. So anyone who has any type of 3d object they created can show it off here! :)

Ill start off by demonstrating a galaxy I created:
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Second shot:
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Let me know what you guys think! :)
Creator of SCP: Containment Breach Trailers, Creator of Containment Breach: Run.

http://www.gageallen.com

Re: 3D Modeling showing

#6
DjSaturn wrote:Oh shit, it's http://www.scp-wiki.net/scp-1548
I literally just got chills reading that, I had no idea there was an SCP like that, what a coincidence haha.
So many omni's...

What must have lagged like hell.
It wasn't so bad, it lagged a little and took FOREVER to render out the current frame but it was ok to work with. haha
Creator of SCP: Containment Breach Trailers, Creator of Containment Breach: Run.

http://www.gageallen.com

Re: 3D Modeling showing

#8
Mirocaine wrote:Here's some Dead Class-D gingerbread cookies with a glass of milk I modelled for a Christmas/New Years addition, they didn't make it in though; I guess they were a bit too silly, Lol.
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That's awesome haha. Would have been a funny easter egg or something in the game.
Creator of SCP: Containment Breach Trailers, Creator of Containment Breach: Run.

http://www.gageallen.com

Re: 3D Modeling showing

#9
Mmm.. What program was the galaxy made in?
I made a Walther P99, however it wasn't made to be optimized, and is about 1.5 times the polys it should be.
All I need to do now is to place heightmaps onto the model itself, then texture.
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If it looks different between the photographs, it's because the top photo is in Ortographic, and the bottom photo in Perspective.
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Re: 3D Modeling showing

#10
mrpeanut188 wrote:Mmm.. What program was the galaxy made in?
I made a Walther P99, however it wasn't made to be optimized, and is about 1.5 times the polys it should be.
All I need to do now is to place heightmaps onto the model itself, then texture.
Image
Image
If it looks different between the photographs, it's because the top photo is in Ortographic, and the bottom photo in Perspective.
I used 4D Cinema
and that's cool, it looks good. Even if it wasn't optimized it still looks good. Good job!
Creator of SCP: Containment Breach Trailers, Creator of Containment Breach: Run.

http://www.gageallen.com