Re: [1.2.2/1.2.3] SCP - Nine Tailed Fox Mod (v0.0.3)
#391User lib not found... fuck. Guess I can't play this mod..
slender1200 wrote:I fucking jumped out my window and ate a fence when I saw 0.0.3
Tasty...? xDslender1200 wrote:I fucking jumped out my window and ate a fence when I saw 0.0.3
Thanks, currently it's not possible, but I plan it for the big update, which will be the 0.1.0 (first Alpha version).slendersden wrote:I love this mod so much, I were on it for ages earlier and love the fact that you get to be an MTF guard. I have a question though, is it possible in anyway to contain an SCP or will that be out in a future updates?
-- Slendersden
I get that too...ripKirbyMario12345 wrote:Tasty...? xDslender1200 wrote:I fucking jumped out my window and ate a fence when I saw 0.0.3
Anyway, just to explain what I said before, I am unable to play the mod, since after I launch the game, a "User lib not found" error shows up after the loading screen...
Oh, wait, download this and put it into the same folder where the EXE file is (like FastExt.dll and such):KirbyMario12345 wrote:Tasty...? xDslender1200 wrote:I fucking jumped out my window and ate a fence when I saw 0.0.3
Anyway, just to explain what I said before, I am unable to play the mod, since after I launch the game, a "User lib not found" error shows up after the loading screen...
Do you now getting a MAV or is the "Userlib not found error" still happening?KirbyMario12345 wrote:Alright. Though do bear in mind, I tried launching vanilla 1.2.3 and it got a MAV before the title screen, so it could be to do with that too...