Pass it to Regalis. He is implementing your mod into the actual game, right? That's what I heard. I won't pretend to be good at modeling or such, but it would just make my day to get my name as Special Thanks in the game's credits.InnocentSam wrote:You know, that is a pretty damn good idea...Virtus Tenebrae wrote:The second idea is that since SCP-173 was in SCP-008's inner chamber, that SCP-173 can become a carrier of SCP-008. Whenever you're nearby SCP-173, you can catch SCP-008 because it's on SCP-173's body. This would also give a reason to actively put on/take off the HazMat suit throughout the entire facility. I'm in the habit of always putting on the Gas Mask in preparation to traversing gaseous areas. Now imagine people doing the same with the HazMat suit when entering common SCP-173 spawn areas.
Re: [0.6.6] SCP-008 Infection mod
#71Lol, idiot detected: http://steamcommunity.com/sharedfiles/f ... =131669598