Re: Dev Topic #2

#303
In regards to the biohazard suit, I was originally going to add in SCP-059 in addition to what I'm working on (good SCPs are in the 0XX area), but it proved too fiddly and advanced to add 059 in (the mechanics to make the bacteria spread, the model for SCP-059 and 059-1, etc).

I'll add the biohazard suit in to fit it's purpose, and make it so if anyone wants to make a mod (or add it into the game... hint-hint regalis) using it's mechanics is welcome to.
SCP - Box of Horrors v0.8.0b
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Re: Dev Topic #2

#304
Regalis wrote:After reading the "pocket dimension ideas" -thread I decided to expand the pocket dimension a bit... ;) I'll probably upload v0.6.6 later this week.
take in consideration the gravity flaws and the surreal stairs :U
Maybe with the hazard suit could be use to for entering on a contaminated area were you have to use the suit to survive on it.
How about a nice game of chess?

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Re: Dev Topic #2

#306
Holy shit. Regalis should have you code while he's away.
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I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!

Re: Dev Topic #2

#308
SFK363 wrote:UPLOAD IT ON SATURDAY HE SAID
IT WILL BE GOOD HE SAID

I thought I'll sleep the whole night and will play it at the morning. :c
From Mother Russia with all my heart.

Evil computers are love.
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