This post by Regalist http://undertowgames.com/?p=187 has some WIP screenshoots. We can even see the Medibay from BoH mod.
However, I cant seem to find it in any of the maps.
Anyone found it yet? If so, can you tell me the technical room name("medibay" cant be it, as it never finds it) (so I can teleport to it via console) (if the room was really added in the end).
Re: Medibay?
#2It wasn't added to the game.
Playing SCP : Containment Breach since v0.6.5.
My favorite SCP's: Pretty much all of them
My favorite SCP's: Pretty much all of them
Re: Medibay?
#3That is unfortunate.
Off-topic: I kind of hoped more stuff to be added from BoH, as they seem to fit in the game. Not many stuff from BoH seem to have the "mod" feel.
Off-topic: I kind of hoped more stuff to be added from BoH, as they seem to fit in the game. Not many stuff from BoH seem to have the "mod" feel.
Check my custom map for CB viewtopic.php?t=10630
Re: Medibay?
#5Update: Official PM from Regalis:
"I ended up leaving it out, I thought the room didn't really add anything to the game and it uses a ton of memory with all its unique prop models/textures"
"I ended up leaving it out, I thought the room didn't really add anything to the game and it uses a ton of memory with all its unique prop models/textures"
Check my custom map for CB viewtopic.php?t=10630
Re: Medibay?
#6No denying that..Agent G wrote:Update: Official PM from Regalis:
"I ended up leaving it out, I thought the room didn't really add anything to the game and it uses a ton of memory with all its unique prop models/textures"
Re: Medibay?
#7I'm sad, because he Didn't added it :((( There was Zombie, who follows.
He should add SCP 500 to it.
He should add SCP 500 to it.
Check my DISCO EDITION:
http://gamejolt.com/games/scp-containme ... tion/89697
Also check my FNAF game
http://gamejolt.com/games/strategy-sim/ ... nen/48604/
http://gamejolt.com/games/scp-containme ... tion/89697
Also check my FNAF game
http://gamejolt.com/games/strategy-sim/ ... nen/48604/
Re: Medibay?
#8Actually, I wonder if it really had to be a medibay, or if all of its exclusive features had to be added.
It could just be a normal room painted in white (or maybe have the yellow stripes of entrance zone), a table, a shelf, and the zombie in it.
It would have added a hazzard in it, as, after you get away from the room, 079 would open the doors and let the zombie roam the facility.
It could just be a normal room painted in white (or maybe have the yellow stripes of entrance zone), a table, a shelf, and the zombie in it.
It would have added a hazzard in it, as, after you get away from the room, 079 would open the doors and let the zombie roam the facility.
Check my custom map for CB viewtopic.php?t=10630