Thanks.
I'm glad you're enjoying the updates.
SCP - Containment is Magic Mod
#1732I will be soon releasing V1.1.6B.
Watch this space.
[(o)] - I'm in space...
Watch this space.
[(o)] - I'm in space...
Re: SCP - Containment is Magic Mod
#1733I actually recognized that my Unlockables Mod is included in this mod. I already played it with my Unlockables Mod and it worked actually like the 1.0.4 version of the mod. I think everything got included from my mod into this mod (and I was impressed). Even the NoTarget works fine.
About the mod itself: I must say that this is a great mod! I'm not playing it that often but I can say that if the mod is 100% finished then I think it would be a great SCP mod with many new features.
As I played the mod last time, I recognized that the Unlockables having the very same names as in SCP:CB rather than the item names from this mod. But probably because it's not that easy to edit them (I used a method that is not so much mod-friendly). If I have the time maybe I can help a little bit with that part if help is needed there. (if they didn't had changed already)
And I have a question: Are there any bugs in that game related to the Unlockables Mod?
About the mod itself: I must say that this is a great mod! I'm not playing it that often but I can say that if the mod is 100% finished then I think it would be a great SCP mod with many new features.
As I played the mod last time, I recognized that the Unlockables having the very same names as in SCP:CB rather than the item names from this mod. But probably because it's not that easy to edit them (I used a method that is not so much mod-friendly). If I have the time maybe I can help a little bit with that part if help is needed there. (if they didn't had changed already)
And I have a question: Are there any bugs in that game related to the Unlockables Mod?
[REDACTED]
#1734Voice acting
We need an VA for http://scp-containment-is-magic.wikia.com/wiki/LTF-035 for the mod.
Anypony want that role??
We need an VA for http://scp-containment-is-magic.wikia.com/wiki/LTF-035 for the mod.
Anypony want that role??
SCP - Containment is Magic
#1735I will be soon releasing a new compile of the launcher. This will be SCP:CIM V1.1.6.
This is my first BlitzBasic Compile.
I hope it works fine when i post it. Don’t worry, It’ll be tested before release.
Link coming soon. Watch this space.
[(o)] - I'm in Space....
This is my first BlitzBasic Compile.
I hope it works fine when i post it. Don’t worry, It’ll be tested before release.
Link coming soon. Watch this space.
[(o)] - I'm in Space....
Last edited by SCP-CIM on Mon Aug 24, 2015 8:38 am, edited 1 time in total.
Re: SCP - Containment is Magic Mod
#1736PXLSHN wrote:I actually recognized that my Unlockables Mod is included in this mod. I already played it with my Unlockables Mod and it worked actually like the 1.0.4 version of the mod. I think everything got included from my mod into this mod (and I was impressed). Even the NoTarget works fine.
About the mod itself: I must say that this is a great mod! I'm not playing it that often but I can say that if the mod is 100% finished then I think it would be a great SCP mod with many new features.
As I played the mod last time, I recognized that the Unlockables having the very same names as in SCP:CB rather than the item names from this mod. But probably because it's not that easy to edit them (I used a method that is not so much mod-friendly). If I have the time maybe I can help a little bit with that part if help is needed there. (if they didn't had changed already)
And I have a question: Are there any bugs in that game related to the Unlockables Mod?
No bugs so far.. It works perfectly.
Compiling HELP ME CELESTIA DAMN IT!
#1737I've followed the compiling guide on the forum but i still can't compile the modified game code.
I'm using Blitz3d 1.106 and fastext.bb 1.17.
I just keep getting errors!
Blitz3d 1.106 why do you !@#$ing hate me so much??
I'm using Blitz3d 1.106 and fastext.bb 1.17.
I just keep getting errors!
Blitz3d 1.106 why do you !@#$ing hate me so much??
SCP - Containment is Magic V1.15B
#1738Download at:
My drive. Link is in my sig.
GAMEJOLT:http://gamejolt.com/games/scp-containme ... agic/74051 - Build 1.0.7 (no Patches Required)
My drive. Link is in my sig.
GAMEJOLT:http://gamejolt.com/games/scp-containme ... agic/74051 - Build 1.0.7 (no Patches Required)
Re: SCP - Containment is Magic Mod
#1739I've just updated the SCPCB base game to 2.1.1 and when i put my mod on it, i get an MAV at 90%
WTB??
WTB??
Re: SCP - Containment is Magic Mod
#1740Uh... yeah. Because there's changes in different versions. Did you know?