Re: [1.1.5] SCP - Nine Tailed Fox Mod (v0.0.2) (Download)

#331
So, My friend and I started playing your mod for my channel, we just finished recording the series actually, and I must say it is nice to have guns in the game (even though they don't yet do anything).
Very nicely done so far! Let me know when it's completed.

Here's episode one. It gives a small update for my subscribers (or lack there of) before we begin playing.
(Yes I know it's not THE Nine-Tailed Fox Mod)
[youtube]X5zHObV0Eq4[/youtube]
I'm a lead developer of the SCP Containment Breach Unity Remake. Check it out! You might enjoy it
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Re: [1.1.5] SCP - Nine Tailed Fox Mod (v0.0.2) (Download)

#332
Zackonark wrote:So, My friend and I started playing your mod for my channel, we just finished recording the series actually, and I must say it is nice to have guns in the game (even though they don't yet do anything).
Very nicely done so far! Let me know when it's completed.

Here's episode one. It gives a small update for my subscribers (or lack there of) before we begin playing.
(Yes I know it's not THE Nine-Tailed Fox Mod)
[youtube]X5zHObV0Eq4[/youtube]
Thanks for the video :D, I put it into the first post.
BTW: I'm mostly done with teh 457 room and I will then start making him in the game together with the room.
BTW2: Maybe at the weekend I will port my mod to 1.2.1 (or the version which is there at that time).
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Re: [1.1.5] SCP - Nine Tailed Fox Mod (v0.0.2) (Download)

#334
TONYKILLINGPUNCHES wrote:Found a glitch!
What's the bug: Floating Furniture in the Weapon Supply
When does it occur: In the Weapon Supply room.
Screen shot:
Spoiler
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Also my game says version 0.01 even though I downloaded the 0.02 one.
We know about these bugs. The game does not take Weapon Supply room correctly and eventually the other rooms get into it a bit
About version numbering us know that too.
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