Items don't spawn. (1.3.0)

#1
Hello, This bug has already been mentioned but it was in other updates. Items are not spawning in the game when i start one. I have downloaded the game multiple times on the mega link and the direct link. I do not know if this has been fixed. If anyone could help me that would be appreciated.
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[url=steam://friends/add/76561198201290598]
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Re: Items don't spawn. (1.3.0)

#2
I've got the same problem, but the strange thing is that I had item is the game prior. I got to the room with the level 1 keycard, gasmask and 173 ducument (where 173 kills the two guys down below) I saved the game and started playing again the next day. Then all the items were gone. Even when I redownloaded the game and while using juan's build!

Re: Items don't spawn. (1.3.0)

#7
How does this glitch occur? do the items fall because they spawn before the surface they stand on? Are the surfaces non-collidable?
I assumed that if an item fell off the world, the developers would make it that it re-spawns at it's origin. Provided it did not come from SCP-914, of course.

:idea: Or that if this problem could not be avoided, that we could make it not matter. Like an "Item Re-spawn" console command (only usable once per game, and only if the character has no items in their inventory). Upon activation, all items would be deleted, and all rooms would re-spawn their appropriate items. It could also remove all items in player's inventory, and reset SCP-914's event. It could be limited to only work if typed in in the first five minutes of game play... Annoying to find a new SCP's room, only to find that the only thing there is... the room.

p.s. Glitch exists for me, and I run a un-modified Toshiba Satellite P745. Still have Windows 7. All versions of game from 1.0.0, to 1.3.1 are bugged for me. Haven't tried earlier ones yet.
Also, :079: can go suck a :REDACTED: . He starts his regime BEFORE he "breaks out". A little early, and not very good if he doesn't want the scientists to know he is in control of the site.

edit: it seems that 16 bit mode, worked out in the end. strange. :?

Re: Items don't spawn. (1.3.0)

#8
Slotherak wrote:How does this glitch occur? do the items fall because they spawn before the surface they stand on? Are the surfaces non-collidable?
I assumed that if an item fell off the world, the developers would make it that it re-spawns at it's origin. Provided it did not come from SCP-914, of course.

:idea: Or that if this problem could not be avoided, that we could make it not matter. Like an "Item Re-spawn" console command (only usable once per game, and only if the character has no items in their inventory). Upon activation, all items would be deleted, and all rooms would re-spawn their appropriate items. It could also remove all items in player's inventory, and reset SCP-914's event. It could be limited to only work if typed in in the first five minutes of game play... Annoying to find a new SCP's room, only to find that the only thing there is... the room.

p.s. Glitch exists for me, and I run a un-modified Toshiba Satellite P745. Still have Windows 7. All versions of game from 1.0.0, to 1.3.1 are bugged for me. Haven't tried earlier ones yet.
Also, :079: can go suck a :REDACTED: . He starts his regime BEFORE he "breaks out". A little early, and not very good if he doesn't want the scientists to know he is in control of the site.

edit: it seems that 16 bit mode, worked out in the end. strange. :?
Maybe in 1.3.2 it will be fixed, just... when it will out - test it and say us is it fixed or not
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