Staircase in 106's chamber sometimes teleports the player

#1
So I found this bug where the staircase in 106's containment chamber would sometimes teleport you somewhere (downwards?)
I tried it 9 times and it happened 3 times. Everey try was with a new save. If a save has this bug it will happen every time you try it. Restarting the game won't fix it.

I uploaded a short video showcasing the bug.
It will always happen when stepping on the same spot like in the video.
It teleported me twice into blackness and once into 079's chamber.

Also, there's this weird floating door.

[youtube]o6PTe-rRQec[/youtube]
In case the embedding didn't work: https://youtu.be/o6PTe-rRQec

Re: Staircase in 106's chamber sometimes teleports the player

#2
alex_2602 wrote:So I found this bug where the staircase in 106's containment chamber would sometimes teleport you somewhere (downwards?)
I tried it 9 times and it happened 3 times. Everey try was with a new save. If a save has this bug it will happen every time you try it. Restarting the game won't fix it.

I uploaded a short video showcasing the bug.
It will always happen when stepping on the same spot like in the video.
It teleported me twice into blackness and once into 079's chamber.

Also, there's this weird floating door.

[youtube]o6PTe-rRQec[/youtube]
In case the embedding didn't work: https://youtu.be/o6PTe-rRQec
I think I know what kind of problem there is: Another room is clipping through 106's chamber (that also explains the floating door in the video) and as soon as you walk to the staircase, it seems to be that the game thinks you are in another room, so it unloads 106's area (this also seems to be for the collisions too) and that's why you fall through (it looks to be a teleportation, but in the real it isn't, just the fact that 106's room got unloaded even if it shouldn't.
I have to look if there is a possibility to fix this (it depends on if another patch will be made or not).
Image

Re: Staircase in 106's chamber sometimes teleports the player

#4
alex_2602 wrote:Okay, thanks.
I'm pretty sure the floating door was there only once. But it shouldn't make a difference.
Well, even if it was a one time thing, it actually showed me what the error in general might be (without the floating door, I wouldn't already know how the bug would even happen). Clipping rooms are tricky anyway, as in most cases, you don't even see them clipping, only if you go near them and suddenly, the old room you were in disappears and whatnot.
Image