What do you mean? It works fine for me which link are you trying to use?Blayat wrote:Mega is not working for me can someone make a other download link?
Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)
#432Instant build users already have access to this - but finally got doors fixed! They should be a lot less laggy overall and especially when opening / closing. Also started working on the new room's event. I'll be posting an idea of the things I'm going to try to finish before the next general build is released in the next couple of days!
Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)
#433
Check it out! The new rewired addon patreon has allowed me to purchase will allow me to implement controls for...a lot more controllers than I thought existed haha. Controller support and hardware input support, coming soon!
Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)
#434Good day!
It's been a LONG time since I played SCP:CB, and this looks real promising. Just tried it, looks great so far! My main problems so far is that sometimes I try to click on certain buttons such as Save, etc on the menus but they don't work at all, but I can click other buttons close by. There are also some maps colliding and many SCPs missing on their rooms (though maybe they simply were not implemented yet, could be wrong).
It's been a LONG time since I played SCP:CB, and this looks real promising. Just tried it, looks great so far! My main problems so far is that sometimes I try to click on certain buttons such as Save, etc on the menus but they don't work at all, but I can click other buttons close by. There are also some maps colliding and many SCPs missing on their rooms (though maybe they simply were not implemented yet, could be wrong).
SCP: Eric Breach nanomod maker (if anyone wants to revamp it be my guest, as it is now defunct)
Fan of Doctor Who, Dirk Gently's Holistic Detective Agency, Sleepy Hollow, Person of Interest, Happy (2017) and Silicon Valley. And also MCU films.
Fan of Doctor Who, Dirk Gently's Holistic Detective Agency, Sleepy Hollow, Person of Interest, Happy (2017) and Silicon Valley. And also MCU films.
Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)
#435What SCP do you plan on implementing after 106? Will it be 049 or 096?
Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)
#436Well I have 939 to implement as well, but probably 049. I'm not sure how I want to handle 096 quite yetReptileMonster wrote:What SCP do you plan on implementing after 106? Will it be 049 or 096?
Thanks so much!autotroph wrote:Good day!
It's been a LONG time since I played SCP:CB, and this looks real promising. Just tried it, looks great so far! My main problems so far is that sometimes I try to click on certain buttons such as Save, etc on the menus but they don't work at all, but I can click other buttons close by. There are also some maps colliding and many SCPs missing on their rooms (though maybe they simply were not implemented yet, could be wrong).
- I'm gonna add a disabled button sprite to better represent which buttons are disabled
Collision on maps will be fixed in a future update
Most SCPs are not implemented, a lot of work has been done on game systems. That is changing as I am now beginning to move towards adding content to the game
Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)
#437As expected. Understood, thank you, looking forward for the game to expand further! As much as I want to offer contribution in development I've barely gone through actually using Unity during our game thesis, I was mostly delegated to documentation :/ By any chance though are you using C# or JavaScript? We used C# when we tried to develop our mobile game.zornor90 wrote:Thanks so much!
- I'm gonna add a disabled button sprite to better represent which buttons are disabled
Collision on maps will be fixed in a future update
Most SCPs are not implemented, a lot of work has been done on game systems. That is changing as I am now beginning to move towards adding content to the game
SCP: Eric Breach nanomod maker (if anyone wants to revamp it be my guest, as it is now defunct)
Fan of Doctor Who, Dirk Gently's Holistic Detective Agency, Sleepy Hollow, Person of Interest, Happy (2017) and Silicon Valley. And also MCU films.
Fan of Doctor Who, Dirk Gently's Holistic Detective Agency, Sleepy Hollow, Person of Interest, Happy (2017) and Silicon Valley. And also MCU films.
Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)
#438Definitely C# I would not recommend a PC game be developed using unity's version of Javascript
Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)
#439Unity looks awesome.
Researching until the day I die.
Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)
#440This looks great! I have a question on the future of this; are there any foresee-able things that would take time away? And is multiplayer planned? I think it would be smart to start allowing room for it now rather than later when things get complicated.
Last edited by TanmanG on Wed Apr 19, 2017 7:31 pm, edited 1 time in total.