Re: Official MLP Mod Thread

#161
CommanderPro100 wrote:
Glitch wrote:
CommanderPro100 wrote:Radical Larry's status on the first post is now green
Can you people like, slowdown? This mod seems rushed right now.
What do you mean?
This mod seems rushed, I just fear that this mod will just be finished overnight with not a lot of ideas or planning going into them.
I'm not here as much right now, mention me on our Discord server if you need anything.

Re: Official MLP Mod Thread

#163
CommanderPro100 wrote:
CLgaming wrote:
CommanderPro100 wrote:You just "volunteered" to do the texture :D
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[EXPLICITIVE MUFFINED] THE POLICE
I'm not sure if your angry that you didn't get to do it or if you thought that I was talking to you.
If it's the first option then...
CLgaming wrote:ooooookkaaaaaay. now THATS difficult. I ain't doin it
I'm mad that I HAVE to do 096's texture
STEAM
## LOG OFF.

Re: Official MLP Mod Thread

#164
Oh yea, one more thing. WHERE THE FUCK IS 096's TEXTURE FILE?
No CLgaming, that's me....Check the roster.
My name is John...Yes you can call me that...Yes it's a bland name, but it gets the job done.
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I Warhammer 40K harder than you.

Re: Official MLP Mod Thread

#165
That one guy wrote:Oh yea, one more thing. WHERE THE FUCK IS 096's TEXTURE FILE?
Take a right on the GFX folder, then go stright until you get to NPCs and find "tsg_finaldiff_test"
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Re: Official MLP Mod Thread

#167
Glitch wrote:This mod seems rushed, I just fear that this mod will just be finished overnight with not a lot of ideas or planning going into them.
I think it's more like we're trying to do as much as possible then once we have a downloadable version we'll improve our current work.