MonocleBios wrote:Sparks wrote:You also got a method from me, and i still say being able to trap him without turning magnets off first is a bug.
If we're getting technical here it isn't a bug, as most the magnet logic hasn't been implemented yet.
I'm pretty sure in one the earlier versions (before 6.0), he wouldn't appear in the containment chamber if i had the magnets on, and he would appear when they were off.
I don't remember which version, but I'm 100% sure he wouldnt spawn when they were on.
If it prooves to be true, then it's a bug.
If it prooves it didn't work in any of the versions, then we can talk 50% bug or 50% not implemented yet.
Does anyone have the thread link/name with the links to the earlier versions, because then ill do a check to see if it works in the ones where containing him is possible.
What fun is there in making sense?
Now, if you will excuse me i have some chaos to wreak.
Resident forum robot monkey, and chaos incarnate.